Knights of Rhûn
#2
Posted 14 January 2008 - 09:57 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#4
Posted 15 January 2008 - 03:43 PM
Most notably for the Archers ATM, as they have no armor, but get's armor...
For the swordsmen and cavalry (and later units), you can see the difference
Ie, on the cavalry... Basic on the right, Heavy Armor in the middle, and HA and Shield upgrade at the left
Standard troopers don't need a Shield upgrade of course
The 4th Age version 0.8 has been released: Link
#5
Posted 15 January 2008 - 04:22 PM
woah....awesome anims!
Third
As for the armor on the riders, is it that they only get Pauldrons for the heavy armor? Or am I missing something?
And very polished armor by the way.
Edited by Downfall, 15 January 2008 - 04:24 PM.
Henry Miller, Tropic of Cancer
#7
Posted 16 January 2008 - 02:53 PM
oh maybe it was ... December 2nd
anyways it is absolutly perfect. glad to see you back in bussiness.
Edited by cahik_, 16 January 2008 - 02:56 PM.
#9
Posted 16 January 2008 - 03:29 PM
#10
Posted 16 January 2008 - 04:22 PM
When I exported the anims, they looked wierd in the viewer, and also when I imported them into Max again... So, I made a "new" skeleton for him, which was of course the same as before (ruhh_theo_skl, or whatever..), and now they looked great in the viewer...
But when I moved them to their w3d folder, and see them ingame, they don't look like anything... it's like they have the wrong skeleton, but I didn't move the 'new' skeleton with them to the w3d folder, which might be the problem, but it might also cause problems for other users of that skeleton if I drag it over...
So, I don't know what to do...
The 4th Age version 0.8 has been released: Link
#11
Posted 16 January 2008 - 05:27 PM
#12
Posted 16 January 2008 - 09:56 PM
My artwork this far
| Battles of Gondor | Wars of the East | Last Alliance
Positive to nuclear energy, taxes (preferably high) and the European Union
Negative to car traffic and US foreign policy
#14
Posted 18 January 2008 - 02:22 AM
#15
Posted 18 January 2008 - 07:28 AM
#17
Posted 18 January 2008 - 09:43 PM
#19
Posted 19 January 2008 - 04:18 AM
This is wonderful work!
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#20
Posted 20 January 2008 - 01:54 PM
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