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> Thor's hammer
Mig Eater
post Dec 31 2008, 05:19 PM
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Just a quick new years present for ya tongue.gif I have wanted to make the Mörser Karl Gerät 040 again since I started redoing all the units but it hasn't been a priority (plus it's a bloody complex unit!). I started on it a few months ago & have been slowing doing a few bits here & there, I'm still not done too as I have yet to make the deplyed version >.> (It will work a bit like the siege chopper) I might also link it too a superweapon as well (EMP cannon etc) considering it's 1 round every 10min ROF crazed.gif







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FallenDwarf
post Dec 31 2008, 05:51 PM
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I remeber me asking you about this unit.
Excellent work!


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Dday FANATIC
post Jan 3 2009, 11:13 AM
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Nice work mig crazed.gif go do more work we'll support you! popcorn.gif
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Roaches
post Jan 3 2009, 09:33 PM
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Awesome stuff Mig, just registered to lurk around and stuff. Can't wait for Gustav if your mind is set on making that too. thumbsupsmiley.gif


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Andre27
post Jan 3 2009, 09:36 PM
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Dang. It's been ages since i received a notification from Revora and the dday section.

The model looks good, but how large is it compared to other units?


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This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.




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raminator
post Jan 4 2009, 09:20 AM
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andy is back tongue.gif


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Mig Eater
post Jan 4 2009, 03:07 PM
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YAY het is goed je weer te zien andy happy.gif

Here's a pic with a few other units for comparison

Attached File  karl2.jpg ( 222.51K ) Number of downloads: 55


The Gustav isn't really possible, I cant make vxl that size & a shp one wouldn't be any better.


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Andre27
post Jan 4 2009, 04:48 PM
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QUOTE (raminator @ Jan 4 2009, 10:20 AM) *
andy is back tongue.gif


And be afraid, very afraid shiftee.gif


QUOTE (Mig Eater @ Jan 4 2009, 04:07 PM) *
YAY het is goed je weer te zien andy happy.gif

Here's a pic with a few other units for comparison

Attached File  karl2.jpg ( 222.51K ) Number of downloads: 55


The Gustav isn't really possible, I cant make vxl that size & a shp one wouldn't be any better.


That's a big boy indeed. Been busy with work and with Cybernations/Lunarwars/Galava. Now that the Revora notifications are no longer marked as spam i'll do my best to visit more often.


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This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.




- The mathemathical probability of God existing is 67% -

"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
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Naruto
post Jan 7 2009, 05:09 AM
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Awesome unit and very impressive thumbsupsmiley.gif
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wcvechten
post Jan 9 2009, 07:28 PM
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RoF of 10 mins

if you were to spam those units...
the comparison is also Very Realistic since it's an extremely powerfull artillery, atleast I suppose

and wth, you can speak dutch mig? O_o
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Andre27
post Jan 9 2009, 07:44 PM
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QUOTE (wcvechten @ Jan 9 2009, 08:28 PM) *
and wth, you can speak dutch mig? O_o


I didn't even notice the dutch tongue.gif MigEater, i think you've hung out with Blaat (?) too much.


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QUOTE
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.




- The mathemathical probability of God existing is 67% -

"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
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Mig Eater
post Jan 9 2009, 09:47 PM
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5700 vxl files & counting...
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Yer I have been visiting her in the summer the past few years so I picked up a word or two (she helped a bit as well tongue.gif). I posted pics of this years trip to Arnhem on the site awhile ago BTW.


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wcvechten
post Jan 10 2009, 11:26 AM
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I think I've seen those pics before lol

next time you do

Imma find you, and ra- er, just meet you xD

anyways, back to topic
how long did creating the vech take?
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Mig Eater
post Jan 10 2009, 12:48 PM
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I started working on it at the end of November, as for how many hours I guess to many...


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wcvechten
post Jan 15 2009, 08:24 PM
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hmm okay

well the unit is looking very nice now, so time really made it look good~
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Orac
post Jan 19 2009, 08:32 AM
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Isn't this a singularly useless weapon? wink.gif
-It moved at about 10kmph (a soldier can run faster), and had to be re-aimed each time it fired (meaning that it was artificially inacurate)
-It was originally designed to attack the Maginot Line, but why bother, with aircraft and the ability to bypass the line through the Ardennes?
-It would only be usable in an area with heavy air support, and by the time you have so many aircraft in the sky, why not simply bomb the target?
-The only purpose that could be found for it was shelling the already crippled Warsaw.
I'm not trying to be rude, because I really like this mod, but I'd rather see a unit that'll be used for something other than shelling an area once every ten minutes with little accuracy and no armour.
As a piece of Art or Historical Cataloguing it is a fine... specimen, but as an ingame unit I have my doubts. huh.gif

This post has been edited by Orac: Jan 19 2009, 08:58 AM


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