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News Update - 090927, Reboot
Boomerang Python
post Sep 27 2009, 12:00 PM
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Good day, ladies and gentlemen.

You thought we were dead again didn't ya? To be honest I thought so myself for a while there, and when I say we I mean the mod, and when I say the mod, I mean the mod team, and when I say the mod team... uh I mean me? It's been a slow year, as you may have noticed, not much has been going on since the dawn of 2009, but from time to time I've been doing some random work (Only in death does duty end :P).

I've decided to 'reboot' the mod, so I started by just recoding the mod from scratch, even though I had no idea how to code cnc3, but it's coming along fine, ran into a few bumps and stuff but most of it got solved. Currently working on coding in the blasted Basilisk animations that I just cant seem to get working for some reason, also at the same time trying to make it able to deploy with a button press. I've also had big issues trying to do something as simple as add resource generation to a building.

With this reboot I've decided to scrap Necrons as a playable faction because they're just too damn slow and the CnC3 maps are just too damn large and open for them to really work (seeing as they're slow as um well a bloody turtle or something). And instead of Necrons we'll have Traitor guard/Chaos who are much more exciting, and to be fair, easier to balance and easier to play around with.

You will probably see an increase in activity as the end of the year gets closer, for now, have a look at this wip screenshot of an Imperial Guard base (ignore the tiberium, commandbar and crazy hellhound :P), second up are some civilian props and random imperial stuff taken in worldbuilder (hence the freaky shadows... i hope), the third pic is a wip sneak peek at a traitor guard hellhound tank which I'll probably name a Cerberus tank (color scheme is temporary).

Until the next update,
Emperor Protects.




(Click Image for Larger Version)


(Click Image for Larger Version)







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Madin
post Sep 27 2009, 06:18 PM
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The top screenshot looks fantastic.
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hobbes-99
post Sep 28 2009, 02:16 PM
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looks excellent, really happy you're still going on it. Look forward to a beta!


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Boomerang Python
post Oct 1 2009, 01:06 PM
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Colonel-Commissar



Cheers guys, still a lot of hurdles to get past though..


--------------------
My DeviantArt - Check it out.

My Wii code: 6472 3114 4930 8707

"Om du kan stå, när alla andra sviktar
och sen klandras du för att just du står rak
Om du kan tro på ditt när andra riktar
sitt välbekanta tvivel mot din sak

Om var minut av nitti sen kan fyllas
med verk av dig som giltigt räknats ner
min vän, som jordens konung ska du hyllas
men du är också man, och det är mer."
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(2142)Gen.Reaper
post Oct 1 2009, 08:49 PM
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Good to know this is still alive, because I have been getting interested in the Dawn of War Universe. Can you update the MODDB page? Because everybody there thinks it dead
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Boomerang Python
post Oct 3 2009, 11:17 AM
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Man, everyone loves to call mods dead on moddb don't they..

btw that's the Warhammer 40,000 Universe tongue.gif

EDIT: Posted on moddb now aswell.

This post has been edited by Boomerang Python: Oct 3 2009, 12:38 PM


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My DeviantArt - Check it out.

My Wii code: 6472 3114 4930 8707

"Om du kan stå, när alla andra sviktar
och sen klandras du för att just du står rak
Om du kan tro på ditt när andra riktar
sitt välbekanta tvivel mot din sak

Om var minut av nitti sen kan fyllas
med verk av dig som giltigt räknats ner
min vän, som jordens konung ska du hyllas
men du är också man, och det är mer."
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