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Elric : (29 July 2015 - 08:16 PM) Reimplementing a game engine is pretty vague that why I would want more haha.
Elric : (29 July 2015 - 08:17 PM) Those who are holding out on Windows 10, I have it installed and am downloading the BFME games as we speak. I shall test them out and see if they still work. If they do then I highly recommend Windows 10, so far I would have to say it is better then Windows 7 which is saying A LOT. haha
Valaquenta10 : (29 July 2015 - 08:21 PM) @Pas, maybe cause the shoutbox is the first thing you check when you enter the forums. I know YOU do. ^^
Edit: Also there is a topic about this.
Pasidon : (29 July 2015 - 08:46 PM) Perfect then.
Mathijs : (29 July 2015 - 08:50 PM) Where is that thread?
Elric : (29 July 2015 - 08:52 PM) http://forums.revora...-2#entry1009968
Mathijs : (29 July 2015 - 08:53 PM) Err... I meant about Arathorn's proposal.
Elric : (29 July 2015 - 09:03 PM) doesn't exist yet, thought you meant windows 10 stuff because I had just mentioned it.
Valaquenta10 : (29 July 2015 - 09:04 PM) http://forums.revora...t-files/page-12
Pasidon : (29 July 2015 - 09:10 PM) Wow. Posts from 2014. Nice.
逊Arat... : (29 July 2015 - 09:44 PM) I did some stuff on my github repository already (mostly vp6 and apt decoding). See here https://github.com/feliwir/openSage
逊Arat... : (29 July 2015 - 09:45 PM) Why there is need for this should be obvious (limitations etc.)
Mathijs : (29 July 2015 - 09:51 PM) Of course, we could develop BFME3 eventually. :p No, but what about a thread detailing plans and intentions? I don't really speak code very well...
Elric : (29 July 2015 - 09:54 PM) Ridder Geel and I discussed this possibility a while ago and I think he decided that it might actually be easier to create a new "sage" engine, could be wrong about this (it was awhile ago)
逊Arat... : (29 July 2015 - 09:58 PM) I am not talking about bfme3. I am talking about an engine that mimic the current engine, but doesn't have its performance troubles
Elric : (29 July 2015 - 10:01 PM) Interesting concept, I am not well versed in the advanced aspects of C, C#, C++ etc, so I can't contribute but I can understand the logic so good luck and I will watch this unfold :D
Mathijs : (29 July 2015 - 10:14 PM) So an engine on which to basically recreate BFME, but smoother and with less limitations? Very cool. Interested to read your ideas in detail...
duke_Qa : (30 July 2015 - 12:01 AM) Russian dashcams capture the best of Russia
Spoiler
Elric : (30 July 2015 - 01:24 AM) Alright so I found out that Windows 10 can run BFME2 no problem at all, however, I tried ROTWK and for some reason when I mount the mini images it says they are corrupted. I tried redownloading them from a couple different sources as well as tried different browsers etc and they never mount correctly. The BFME2 version works though, any ideas people?
Mathijs : (30 July 2015 - 02:40 AM) Wasn't there a thread for this? I distinctly remember getting a link to one...

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