Sneak Peeks
#381
Posted 10 September 2007 - 06:51 AM
#382
Posted 10 September 2007 - 08:59 AM
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#383
Posted 10 September 2007 - 01:33 PM
#385
Posted 12 September 2007 - 09:42 AM
the eregion map looks fantastic
#386
Posted 12 September 2007 - 10:40 AM
Edit: is it possible to make it so that it's snowing in the map like in B4ME II? 'Cause I didn't see anything like that in the first one...actually, there weren't any snowy maps to begin with, were there?
Edited by Olorin, 12 September 2007 - 10:42 AM.
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#387
Posted 12 September 2007 - 12:31 PM
Good point with the snow in Angmar. The Angmar area in Lord of the Rings online looks like Mordor and I always felt there was something wrong with it.
But you guys know what we're really longing for... (Updaaaateeee ... and 5 of them if possible )
#388
Posted 12 September 2007 - 06:06 PM
No there wasn't, and I don't think RA plans to add any snow effects for this mod. But yeah a bit of snow terrain to the north would be quite nice.Actually I agree with snoopy here. Angmar was situated in the north, so...but you guys knew that already.
Edit: is it possible to make it so that it's snowing in the map like in B4ME II? 'Cause I didn't see anything like that in the first one...actually, there weren't any snowy maps to begin with, were there?
#389
Posted 12 September 2007 - 06:53 PM
No fuel left for the pilgrims
#390
Posted 13 September 2007 - 08:40 AM
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#392
Posted 13 September 2007 - 05:32 PM
No fuel left for the pilgrims
#393
Posted 14 September 2007 - 11:19 AM
#394
Posted 14 September 2007 - 11:27 AM
#396
Posted 14 September 2007 - 09:53 PM
EA relied on map.ini for its campaign, so it's safe to assume the system works quite well
#397
Posted 15 September 2007 - 08:35 AM
The campaign ini's may carry over too, but afaik they make less obvious changes, such as unit stats, priorities etc.
#398
Posted 16 September 2007 - 09:59 AM
#399
Posted 16 September 2007 - 11:14 AM
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