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#401 Captain Boromir

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Posted 09 March 2008 - 04:59 PM

How many Southern Fiefdom units does this mod have? This mod rocks! One more question. When will the mod be out? Just kidding! Be cool and rock on! :wink_new:

#402 m@tt

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Posted 09 March 2008 - 05:06 PM

Spearman of Pelargir
Footman of Ringlo Vale
Bowman of Morthond
Axeman of Lossnarch
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#403 Captain Boromir

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Posted 09 March 2008 - 05:10 PM

Thanks. :wink_new:

#404 Captain Boromir

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Posted 10 March 2008 - 01:09 AM

Will there be Goblin spearmen in the mod or would it make the mod unbalanced,or you just don't want to add them. I understand any way.

#405 Foe-of-the-Nine

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Posted 10 March 2008 - 02:05 AM

Goblins are a mini-faction for Isengard... adding spears to their already legendary pikes would be like... pouring sugar on fruit loops! Unless of course you wanted to do an all anti-cavalry army... hmm... I think it'd be largely useless unless you were trying to guard an open field against horsemen... but one Pike can generally take on an infinite amount of cavalry... on the other hand... gobo spears might make for a nice cheap as free band-aid for Cavalry swarms invading your base
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-No Victory without Sacrifice-

Did you know that approximately 87.32648% of all statistics are made up on the spot!

#406 Lauri

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Posted 10 March 2008 - 03:17 PM

can't be bothered to find his post, but Dain clearly stated what's the difference between spearmen and pikemen :sad:

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#407 Dain Ironfoot

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Posted 10 March 2008 - 04:02 PM

For the last time (considers stickying this somewhere)

SPEAR

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PIKE

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SAVVY?

Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?


#408 Uruk King

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Posted 10 March 2008 - 04:25 PM

Yes sir (where were photos taken)
I will remember Rhovanion Alliance, RIP .

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#409 Foe-of-the-Nine

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Posted 10 March 2008 - 06:33 PM

Ya I know... I'm just saying that Goblin spearmen might be useful if you're making a specifically anti-cavalry army... as in it would beat having to use your Goblin command on warriors rather than spears... because spears are definitely better vs cavalry than swords... (I used to use haradrim as a quick bandaid if I was being cavalry swarmed... and even tho they didn't skewer horsies like pikes... they still did a more damage than orcs...)
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-No Victory without Sacrifice-

Did you know that approximately 87.32648% of all statistics are made up on the spot!

#410 Uruk King

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Posted 10 March 2008 - 06:50 PM

I'm pretty sure the idea is spawn your archers and swordsmen first to protect the base from minor attacks, and that cavalry should hopefully come on later, by the time the uruk pit has expanded. If you;re facing a dificult AI, with early spawing cavalry, count on the Moria trolls to deal with them, but hopefully by then your uruk pit would have expanded.
I will remember Rhovanion Alliance, RIP .

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#411 Captain Boromir

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Posted 10 March 2008 - 08:37 PM

Why were the Rohan peasants taken out?

#412 m@tt

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Posted 10 March 2008 - 08:49 PM

They haven't
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#413 Captain Boromir

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Posted 10 March 2008 - 10:06 PM

Well, :sad: then why aren't they on the confirmed units page?

#414 m@tt

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Posted 10 March 2008 - 10:09 PM

Because the confirmed units page says in big letters:

New Stuff that has been modelled and which the modders want to reveal (Note: Existing units and heroes will only appear if they've been moved)


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#415 Lauri

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Posted 10 March 2008 - 10:47 PM

and they haven't been moved...

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#416 Captain Boromir

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Posted 11 March 2008 - 01:13 PM

Oh

#417 Uruk King

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Posted 13 March 2008 - 04:59 PM

You know a load or recent mods have been intergrating the Skyline mod into their own.
Do you think it could be compatible with the RA mod, that is as soon as evreything else is out of the way? Or is it strictly for RotWK and BFME II mods?
I will remember Rhovanion Alliance, RIP .

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#418 Lauri

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Posted 13 March 2008 - 05:59 PM

It's as possible in BFME1 as in BFME2 and RotWK :p

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#419 Elen Naro

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Posted 13 March 2008 - 06:59 PM

What is the Skyline mod?
Am I Belgian or Flemish? Hmm, me thinks I'll just stick to European...

#420 Lauri

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Posted 13 March 2008 - 07:38 PM

Posted Image

to be able to play with that view ;)

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