Replying to Despayre Released
Topic Summary
Casen
Posted 03 October 2009 - 02:03 AM
Probably my OCD; it makes me a perfectionist.
Phoenix Rising
Posted 03 October 2009 - 12:57 AM
Casen
Posted 03 October 2009 - 12:38 AM
Absolutely not.Are you implying that we don't work hard ? We have one mapper... and I don't see anyone else stepping up in that regard.
Was speaking specifically, not in general.
Phoenix Rising
Posted 02 October 2009 - 08:45 PM
Tropical Bob
Posted 02 October 2009 - 07:50 PM
Phoenix Rising
Posted 02 October 2009 - 05:51 PM
That's all scalable too. It's not like the buildings were ever scaled accurately to begin with though...There will be a point though when we rescale things too much that the scenery will look silly by comparison.
Are you implying that we don't work hard ? We have one mapper... and I don't see anyone else stepping up in that regard.Taking the easy way out may be...well, easier, but if we want this to be the best mod ever, we'll need to work hard.
Casen
Posted 01 October 2009 - 09:26 AM
There will be a point though when we rescale things too much that the scenery will look silly by comparison.It's easier to rescale all of the units and projectiles and such than it is to rescale all of the maps.
Currently with Ghost's patch the resizing isn't too extreme.
Taking the easy way out may be...well, easier, but if we want this to be the best mod ever, we'll need to work hard.
Reedek
Posted 01 October 2009 - 04:32 AM
Phoenix Rising
Posted 01 October 2009 - 03:47 AM
jdk002
Posted 30 September 2009 - 01:38 AM
As such I will be spending a lot of my time doing mainly what we as a team feel is necessary to make the mod a better experience for everyone (including myself xD).
As for the size, I agree, however I'm only one man lol. I do feel that the size of the maps for all the custom worlds I've completed so far has been sufficient though I think? I am taking into account that you probably don't want to spend over 1 hour conquering a planet when it only took you like 15 minutes to blast through their space defenses.
Though, there are a few maps that are redone vanilla worlds up my sleeve that I have been working on when I'm not busy with the team's main concerns. Expect bigger, badder, and more appealing worlds sometime in the future.