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Contra 009 work in progress - Update 9


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#1 predator_bg

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Posted 06 June 2017 - 06:17 PM

Originally posted on ModDB by d-ce on Jun 06th, 2017

 
Hi everyone!
 
This time, we made a special treat for all of you. Before showing renders with descriptions as usual, we put a bit more effort and made little trailer video about this update. 
 
CAUTION!
 
Holding onto something while watching video is highly recommended, due to much awesomeness which causes your ass falling on the ground!
 
 
Now, let's explain what we saw.
 
- first, there is a new cool thing for Laser general. His Power Plant structures got unique upgrade, Laser Fences which can be upgraded from rank1. Laser fences will protect Power Plants from sabotage, and capturing by killing any infantry which comes very close. It also provides additional health to structure. But upgrade is not cheap, and drains one power point.
 
cores_render.jpg
 
- defense cores are special vehicle units for Super Weapon general, which can be produced from Command Center. From left to the right, Patriot, Ion and Grendel. As we saw in video, they can be deployed in their respective defense structures. Their cost is equal to defense structure and half of the Dozer price. In balance order, they are vulnerable, and especially in deploying phase which takes around 7 seconds. Defense cores are great at reducing micro, and capturing more zones on map. Carrying them by Chinook and deploying multiple at the same time, is much easier than building each structure with one Dozer.
 
- Atlas defense structure is already shown:
And now you saw it in game, with new weapon projectiles.
 
weather_render.jpg
 
- Weather manipulation device, is actually replacement for Blackout Missile System. More or less, it acts the same, but more visual effect is given, and will be even more. It also deals a bit more damage.
 
- Thing which is not shown in video, is Gatling addon for Patria
 
 
gatling_render.jpg
 
In order to balance Infantry vs. Airforce matchup, minigun upgrade for minigunners is moved to rank 3, while Gatling upgrade affects Machinegun Patria both visually and with firepower. 
 
And last but not least, is visual improvement on all USA structures, thanks to PredatorBG who took some time and effort to improve them for all of us: Click
 
We would also like to thank Hecthor Doomhammer who gave great review of Contra mod.
 
 
That's it for this update, see you soon!

Edited by predator_bg, 06 June 2017 - 11:29 PM.


#2 Madin

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Posted 10 June 2017 - 09:11 AM

Some really nice work with the mobile defences. It looks like it will be an interesting challenge to balance them.



#3 johnnyb

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Posted 26 June 2017 - 12:12 PM

Hi, can someone help me please. Im getting the technical error. Launcher starts but launching the game doesnt work. I then manually renamed the file extension of the 4 important .ctr files to .big and ran from the generals.exe file. Same error. Ive looked around the net and created new options.ini with recommended data input and still no luck. I have made sure I have admin access to all files as well as running as admin when executing the game. Zero Hour on its own works fine. Any solutions? I have win7 64bit on my laptop. Everything is standard. I have dirextx11. Thanks.



#4 predator_bg

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Posted 29 June 2017 - 02:07 PM

Hi, can someone help me please. Im getting the technical error. Launcher starts but launching the game doesnt work. I then manually renamed the file extension of the 4 important .ctr files to .big and ran from the generals.exe file. Same error. Ive looked around the net and created new options.ini with recommended data input and still no luck. I have made sure I have admin access to all files as well as running as admin when executing the game. Zero Hour on its own works fine. Any solutions? I have win7 64bit on my laptop. Everything is standard. I have dirextx11. Thanks.

Two things come to my mind.

 

1. Make sure Zero Hour is patched to v1.04.

2. Make sure your Zero Hour folder does not contain any modified files or any folders with other mods.






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