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carpet bombing tutorial


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#1 avpx

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Posted 22 August 2006 - 07:27 AM

I want to share this, its not a secret or somethign but this is one of the coolest stuff i ever made bymyself without any other tutorial.

1.Get an air voxel and hva u want to use as the carpet bomber.
2.Numberize the new aircraft in [AircraftTypes]: xx=CBOMBER
3.Add this code:

[CBOMBER]
UIName=Name:CBOMBER
Name=Carpet Bomber
Image=CBOMBER ;(name the voxel+hva u downloaded this name)
Prerequisite=RADAR,GATECH
Primary=CBOMB
CanPassiveAquire=no ; Won't try to pick up own targets
CanRetaliate=no; Won't fire back when hit
Strength=500 ;300
Category=AirPower
Armor=special_2
;Armor=light
TechLevel=8
Sight=9
RadarInvisible=yes
Landable=yes
MoveToShroud=yes
;Dock=GAAIRC,GAHPAD,NAHPAD
Dock=GAAIRC,AMRADR,YASPAD,YAAIRPAD
PipScale=Ammo
Speed=14
PitchSpeed=0
PitchAngle=0
RollAngle=20.0
FlightLevel=1700
OmniFire=yes
Owner=British,French,Germans,Americans,Alliance
Cost=2000
Points=30
ROT=3
Ammo=1
Crewed=yes
ConsideredAircraft=yes
AirportBound=yes ; If I ever need to land and there are no airports I crash because I can only land on them
GuardRange=30
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
;Maxdebris=3

;Explodes=yes
MaxDebris=2
MinDebris=0
DebrisAnims=DBRIS5LG,DBRS10LG,DBRS10SM

IsSelectableCombatant=yes
VoiceSelect=IntruderSelect
VoiceMove=IntruderMove
VoiceAttack=IntruderAttackCommand
VoiceCrashing=IntruderVoiceDie
DieSound=
MoveSound=IntruderMoveLoop
CrashingSound=IntruderDie
ImpactLandSound=GenAircraftCrash
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
ThreatPosed=30 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
AuxSound1=IntruderTakeOff ;Taking off
AuxSound2=IntruderLanding ;Landing
VeteranAbilities=STRONGER,FIREPOWER,SENSORS
SensorsSight=10
EliteAbilities=STRONGER,FIREPOWER,CLOAK
;Fighter=yes
;FlyBy=true
AllowedToStartInMultiplayer=no
ImmuneToPsionics=yes
TypeImmune=yes
PreventAttackMove=yes


Now add the next codes:
--weapon code--

[CBOMB]
Damage=60
ROF=10
Range=7
Burst=5
Projectile=BlimpBombP2
Speed=0
Warhead=CBOMBWH
Report=ApocalypseAttackGround
Floater=yes


--Projectile code--

[BlimpBombP2]
Image=ZBOMB
Arm=10
Shadow=no
Acceleration=1
DetonationAltitude=20000 ; Needs this to prevent premature explosionation since uses same system as nuke


--Warhead code-- (Numberize the WH in the WH list [Warheads] as: xx=CBOMBWH)

[CBOMBWH]
CellSpread=2
Verses=500%,500%,500%,150%,150%,100%,60%,125%,60%,200%,100%
InfDeath=3
Wall=yes
Bright=yes
Tiberium=yes
ProneDamage=350%
AnimList=S_CLSN16,S_CLSN22,S_CLSN30,S_CLSN42,S_CLSN58
Sparky=no
ShakeXlo=1
ShakeXhi=1
ShakeYlo=2
ShakeYhi=2


Now just use your knowlage to build up the art code. Just copy other planes code and change it as your wish.
Now u have a cool carpet bomber.

Edited by avpx, 22 August 2006 - 11:17 AM.


#2 OmegaBolt

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Posted 22 August 2006 - 09:16 AM

2.Numberize the new aircraft in [AircraftTypes]: xx=CBOMBER

[B2BOMBER]


You called it B2BOMBER, therefore B2BOMBER should be listed, not CBOMBER...

Edited by OmegaBolt, 22 August 2006 - 09:16 AM.

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#3 avpx

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Posted 22 August 2006 - 11:18 AM

lol my mistake, i used stupid names so i changed them here, looks like i forgot to change one :p
tnx.

#4 Jeeves

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Posted 22 August 2006 - 12:15 PM

And don't use TibEd, it causes messy code, which can cause errors and make it very hard to read, thus improbable to learn from as a tut.

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#5 avpx

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Posted 22 August 2006 - 08:09 PM

i didnt, its a code i made bymyself :huh:

#6 Jeeves

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Posted 23 August 2006 - 05:48 AM

I don't get it... So why did you include so many unnessecary and commented out tags in seperated groups and what seems like no logical order? Unless, by "make bymyself" you mean to say... You are TibEd :ohmy:

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#7 avpx

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Posted 23 August 2006 - 07:12 AM

i am not, i copied the original tags. I didnt use tibed, so stop saying that.
last time i checked, tibed wants me to pay them so i dont want to touch it.

#8 OmegaBolt

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Posted 23 August 2006 - 07:57 AM

So your saying you did use it. :ohmy:

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#9 BobingAbout

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Posted 23 August 2006 - 08:18 AM

he used to use it.

anyway, a tag is a tag, doesn't matter what order they are in, most of the units in R:ROTC are in the same order because that is the order of the unit i copied from. 1 of the few units that wasn't a template are the command tanks. WOAH those things are a bit of a mess. there is also a lot of code in there.
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#10 avpx

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Posted 23 August 2006 - 11:56 AM

So your saying you did use it. :ohmy:

No i didnt. I say that when i was starting this modding subject i heard there is a program called tibed.
I though of using it but they asked money... no way i'm going to pay for this!

#11 Rattuskid

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Posted 23 August 2006 - 11:06 PM

I don't get it... So why did you include so many unnessecary and commented out tags in seperated groups and what seems like no logical order? Unless, by "make bymyself" you mean to say... You are TibEd :umad:



See, wordpad comes with this CWAZY new feature now where if you hold that little 'Ci-tar-el' key dohicky and press the 'c' key while you have text highlighted, say the code for another unit made by Westwood, and then go somewhere new and do the same thing, only hitting 'v' instead... Well, I don't want to spoil it for you. You'll have to see for yourself.

Edited by Rattuskid, 23 August 2006 - 11:07 PM.

Being a total douche.

#12 Pyromeleon

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Posted 26 August 2006 - 06:13 AM

I belive that's 'con-trol'
Okay, now if you'll back at the weather map you'll see that we don't have one. Try to picture last night's map in your mind, picture all of the little lines and rivers.
The temperature at the airport is 88 degrees which is stupid cause I don't know anyone who lives at the airport.
Tonights forecast: dark. Continued dark tonight until turning to partially light in the morning.

#13 OmegaBolt

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Posted 26 August 2006 - 09:27 AM

No shit, he was joking... ;)

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#14 SSTG

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Posted 21 February 2007 - 10:15 AM

Does this work cause I tired the code and my game completely froze I was hoping to use this like a paradrop power when the radar was set up
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#15 Allied General

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Posted 21 February 2007 - 01:32 PM

Its a buildable airplane which bombs in a straight line ...
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