Here are some of the things we HAVE decided:
The system will work through me or FZM rolling dice. Higher numbers = bad things. A certain range of numbers will mean you're in the safe zone, a certain range will result in injury (the severity depending on how high we roll most likely) and the highest range resulting in death.
You will be PMed if we roll death, and be given the choice of writing your own outro or us writing one for you. You may also just kill of your character at any time as would've been done before the introduction of the system.
New players will be given a "grace period" where they will not be killed
You can choose whether or not you are willing to put your character up for death. We will have a "willing to die" list.
There will be certain "modifiers" that effect the numbers we roll. For instance, being very experienced at killing zombies or having previous military training will lower your number. Other players diving in and lending a hand will also lower your number considerably. Your past history will also effect it.
A bit more detail on the options...
1. Meaning that once or twice a week (possibly more depending on what you guys want) we would roll the dice for each individual character.
2. We'd select one or two characters to roll for each time we rolled. This would probably be done randomly, or we could go through the characters in a list.
3. If you put yourself in danger, we would roll for you, whenever you are very threatened. So for instance, we would have rolled for Darkman because he got out of the car, but not for John Doe because he was driving and not immediately threatened. How dangerous the situation would effect how we rolled in some way, yet to be determined (most likely number of die.)
My personal vote is for the third option. I think this would give the player maximum choice and participation in the system, as you could choose whether or not to save your companions or whether or not to take the risks, rather than just randomly dieing. It would also make it fairer for the less "kickass" characters, as they could intentionally avoid danger.
If you think of some way in which we could improve the current options or have any major problems with the things we've already decided, just let us know in this topic! Also fight over which option is best. Please wait to discuss those things labeled: Yet to be decided or To be decided later.
I really think this will add a lot to the RP and really make it a lot more exciting.
Edited by Cheshire Fox, 25 January 2008 - 08:16 PM.