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#1 TheEmpire

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Posted 06 September 2008 - 07:16 PM

I am now making a new shippack for planet unique ships. I will need all the help I can get so any help would be appreciated and you get your name in a readme :mellow: Well please post your Ideas for ships. Thanks! This mod will be made to work with 1.1 when it comes out.

Unit list. (Not Complete)

Hapen Battle dragon.
Watchkeeper guard.
Moncal Ships.
Clawcraft
N-1 starfighter
Thranta class war cruiser
A-9
Howlrunner
Uglie X wing plus Tie. (Complete)
Uglie Y wing plus Tie.

Also now you will be able to build star destroyers as the rebels on empire shipbuilding worlds. Mon cal crusiers for the empire on Mon Calamari.

Edited by TheEmpire, 08 September 2008 - 08:47 PM.

"Just once, I'd like to destroy a starship that we didn't pay for!"
"Welcome to the jolly old death star."
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#2 skie9173

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Posted 07 September 2008 - 01:58 AM

Chir'daki/Death Seed ugly fighters from on Ryloth? They were suppose to be pretty decent fighters and I thought I saw a model somewhere. If someone was to give me some instruction on what I do with the model data and such in the XMLs I'd be glad to help out.
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#3 anakinskysolo

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Posted 07 September 2008 - 02:32 AM

A couple of more ships (that have models):

Alderaan: Thranta Class Cruiser
Csilla: Clawcraft
Naboo: N-1 Starfighter
Corellia: Strident Class Star Defender, A-9 Vigilance Interceptor, I-7 Howlrunner

Other ships with no known models:

N'Zoth: Aramadia Class Thrustship (no model, but probably not difficult to make one because of it simple shape), D-Type Fighter
Hapes: Nova Class Battle Cruiser, Miy'til Starfighter, Miy'til Assault Bomber
Ssi Ruuk Star Cluster: Swarm Class Battle Droid, Fw'sen Class Picket Ship, Sh'ner Planetary Assault Carrier, Shree Class Battle Cruiser
Alderaan: Alderaanian War Frigate
Bakura: Bakura Class Star Destroyer, General Purpose Attack Fighter, Namana Class Light Cruiser
Naboo: NB-1 Royal Bomber
Tapani: Tapani Class Assault Frigate, Tapani Class Frigate, Mantha Class Assault Starfighter
Corellia: Corellian Dreadnaught, Corellian Battleship (model, but no stats)

TheEmpire, there is no such thing as an MC50 or MC60, and I beg you that you don't deviate from canon. Also, what can you do with the Wathchkeeper Guard? They had a fleet or something?

#4 Phoenix Rising

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Posted 07 September 2008 - 07:00 AM

If you really wanted to change the gameplay around, make any of the current units buildable at their home planets regardless of faction, i.e., the Empire could build T-65s on Fresia and the Alliance could build the Imperial-class SD on Kuat.

#5 skie9173

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Posted 07 September 2008 - 07:13 AM

So what units you have avaliable to you in a campagin depends less on which side you are but more on what factories/companies you control. personally I really like the idea for like a challange mode or something if a campagin could be set up like that but not for a core gameplay. It would add a(nother) great measure of depth and realism to PR.
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#6 Phoenix Rising

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Posted 07 September 2008 - 07:25 AM

Well, I don't think you could do it that way. At least not without some serious scripting. My suggestion was to leave the tech trees as they are, but allow enemy ships to be buildable from their factories. It'd be more coding, but less modeling.

#7 TheEmpire

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Posted 07 September 2008 - 02:22 PM

The MC60 and 50 were just toss outs. I have know idea if they are canon or not so now that I know out they go. Only one problem with a lot of the ideas. I do not have a modeling program. If someone could direct me to a free one these Ideas are great. The watchkeeper guard vessle was the chiss I think but I am not sure.

PR great idea and I may do that also.

I can easily get ugly fighter models from FF. Maybe not death seed but other ones.

Edited by TheEmpire, 07 September 2008 - 02:27 PM.

"Just once, I'd like to destroy a starship that we didn't pay for!"
"Welcome to the jolly old death star."
"Vader gets the plesure of killing someone while we get to stay among the living. Private Perkins overhere has been stranged over 30 times haven't you Perkins." "Good man."

#8 skie9173

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Posted 07 September 2008 - 04:21 PM

Ohh yeh I pretty much knew that. I was thinking as a more theoratical way that it would make for a pretty interesting gameplay experiance
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#9 anakinskysolo

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Posted 07 September 2008 - 04:38 PM

The MC60 and 50 were just toss outs. I have know idea if they are canon or not so now that I know out they go. Only one problem with a lot of the ideas. I do not have a modeling program. If someone could direct me to a free one these Ideas are great. The watchkeeper guard vessle was the chiss I think but I am not sure.

PR great idea and I may do that also.

I can easily get ugly fighter models from FF. Maybe not death seed but other ones.


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#10 Tropical Bob

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Posted 08 September 2008 - 03:37 PM

There's also Blender for modeling, but you'd have to find someone who can get it into 3ds format or whatever for all the hardpoints and what-not.

#11 Kaleb Graff

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Posted 08 September 2008 - 04:27 PM

There's also Blender for modeling, but you'd have to find someone who can get it into 3ds format or whatever for all the hardpoints and what-not.

I have just recently gotten access to 3ds, but it's at school, so I'm not sure if I can use it. If it's just a conversion, I might.

#12 anakinskysolo

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Posted 08 September 2008 - 04:40 PM

I have 3ds Max. Just give them to me.

#13 TheEmpire

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Posted 08 September 2008 - 07:51 PM

Thanks. I have not downloaded wings 3D yet but I will when I start modeling. Right now I will work with what I got. Anyone know how to texture because I will need that.
"Just once, I'd like to destroy a starship that we didn't pay for!"
"Welcome to the jolly old death star."
"Vader gets the plesure of killing someone while we get to stay among the living. Private Perkins overhere has been stranged over 30 times haven't you Perkins." "Good man."

#14 SpardaSon21

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Posted 08 September 2008 - 09:23 PM

If you really wanted to change the gameplay around, make any of the current units buildable at their home planets regardless of faction, i.e., the Empire could build T-65s on Fresia and the Alliance could build the Imperial-class SD on Kuat.


That would be cool, and make sense. Hmmmm. Use enemy's blueprints and already-prepared factories, or re-tool and send blue prints for your ships? I'd use his ships against him. Irony is so delicious.

#15 Tropical Bob

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Posted 08 September 2008 - 10:32 PM

The only problem with a lot of the ships (i.e. the Imperial-class Star Destroyer) is that they were constructed at many shipyards across the galaxy. Perhaps one way around that is to have an extra upgrade to allow for production of the ship at all planets beyond the one it starts at. So the Imperial-class could start at Kuat, and then be upgraded for production everywhere else as well.

I believe that making every ship like that would be too much of a detriment to the game though. It could take hours of a campaign to build up a relatively balanced fleet assortment. And then what would you do if you're in a campaign that doesn't contain the appropriate planet? Would you remove the ship completely, or just make it buildable everywhere?

It would also take a lot more coding than should be currently necessary.

#16 TheEmpire

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Posted 08 September 2008 - 11:16 PM

One of the Uglies are done. The other will be done soon. The Ships will take much longer because of the amount of hardpoints.
"Just once, I'd like to destroy a starship that we didn't pay for!"
"Welcome to the jolly old death star."
"Vader gets the plesure of killing someone while we get to stay among the living. Private Perkins overhere has been stranged over 30 times haven't you Perkins." "Good man."

#17 anakinskysolo

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Posted 09 September 2008 - 01:48 AM

The Mon Calamari cruisers shouldn't be buildable for the Empire. They are made only by Mon Calamari, and they would not aid the Empire under any situation. Different is the case of the ISD that can be produced virtually anywhere if you have the technical specifications.

#18 TheEmpire

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Posted 09 September 2008 - 02:00 AM

I know I just was a little confused about some stuff the time I wrote it.
"Just once, I'd like to destroy a starship that we didn't pay for!"
"Welcome to the jolly old death star."
"Vader gets the plesure of killing someone while we get to stay among the living. Private Perkins overhere has been stranged over 30 times haven't you Perkins." "Good man."

#19 Phoenix Rising

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Posted 09 September 2008 - 05:33 PM

The Mon Calamari cruisers shouldn't be buildable for the Empire. They are made only by Mon Calamari, and they would not aid the Empire under any situation. Different is the case of the ISD that can be produced virtually anywhere if you have the technical specifications.

Don't overthink the canonical implications, it's just a fun gameplay concept. I'm sure you could say the same thing about Wookiees, but they built the Death Star. Why you would build converted luxury liners when you have the Imperial-class Star Destroyer already is beyond me though.

Edited by Phoenix Rising, 09 September 2008 - 05:33 PM.


#20 SpardaSon21

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Posted 09 September 2008 - 10:13 PM

The Mon Calamari cruisers shouldn't be buildable for the Empire. They are made only by Mon Calamari, and they would not aid the Empire under any situation. Different is the case of the ISD that can be produced virtually anywhere if you have the technical specifications.

Don't overthink the canonical implications, it's just a fun gameplay concept. I'm sure you could say the same thing about Wookiees, but they built the Death Star. Why you would build converted luxury liners when you have the Imperial-class Star Destroyer already is beyond me though.


Irony

Its a chance for the Empire to blow up the Rebellion with their own ships, instead the Empire always blowing up ships that were designed and built by them.

And I'm pretty sure those Wookies were slave laborers.

Edited by SpardaSon21, 09 September 2008 - 10:13 PM.




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