I am proud to announce the 16th Faction for Lone Wolf.
Mirkwood
This was decided by the FMG poll and most of you probably guessed it.
Mirkwood will be released after the official release of Lone Wolf just like Arnor.
Mirkwood:
In the Forests of Mirkwood are many dangers with Dol Guldur in the south of the woods corrupting and filling the woods with evil creatures.
In the north of Mirkwood are the Elves of Mirkwood,which have lived in Mirkwood for ages since the forests were called Greenwood the Great.
The Elves are led by the Elven King Thranduil who is the father of Legolas.
The elves live near the mountains of Mirkwood some live in the tunnels of the Elven King others in towns nearby.
They have come under attack from the evils of Dol Guldur of late.
The whole of Middle-Earth goes to war the Elves of Mirkwood will too,for the defence of their forests and for the overthrow of Sauron.
The Mirkwood Elves are used to the many perils of the woods being skilled hunters and woodsmen.
Silently they slay the Orcs,Trolls,Spiders and other Evils that come too far north.
Rumours have reached Thranduil of an imminent attack on the Elves.
So now they must prepare for war place their harps down and their bows up.
Mirkwood's Role:
Mirkwood's role in the great scheme of Lone Wolf are to counter Dol Guldur.
Their Faction Attribute is Agility with Intelligence as a secondary.
They will be stealth specialists and capable of melee combat with their superb Spear skills.
Obviously Lorien will play a similar role in battle so what's the difference between the 2?
Lorien are the ultimate in Archer factions with great range and stealth and being fast on their feet.
Mirkwood are also skilled in stealth and archery,however the Mirkwood Elves tend to be more cautious and take their time.
Their archers will have greater damage but slower rate of fire they will great stealth but move slower in order to step lighter.
Mirkwood's long history of war against Dol Guldur means they have become specialists at taking down the various beasts that come from the Southern forests.
Mirkwood's units do greater damage than normal against Monsters like Trolls,Spiders and Wargs.
What of Thranduil?:
Thranduil and Legolas along with the Mirkwood Hall and Mirkwood units will all go to Mirkwood.
At the moment I have no plans to replace these units for Lorien as they are often superfluous units.
What will Lorien Lose?:
Avari Longbows
Mirkwood Hall
Thranduil
Legolas
Mirkwood Hunters
Mirkwood Spears
Mirkwood Sentry
Mirkwood Shadow
Castles,Camps and Outposts:
Mirkwood's Econ building will be the Mirkwood Vinyard and Mirkwood Hunter's Lodging
Their Camp will have 6 plots,sentry tower plots and vegetation
Their Castle will have Treehouse plots,vegetation and other defence plots.
Mirkwood Tech Tree:
UNITS---------------------------------------
Mirkwood Spearman - basic infantry good against cavalry -
Mirkwood Archer - basic archer,can be upgraded with stealth -
Mirkwood Scout - stealth detect,stealth good vision
Mirkwood Hunters - stealth,good range and attack
Mirkwood Enchanter - specialist unit,casts spells
Mirkwood Sentinel - tank -
Mirkwood Shadow - elite ranged,stealth -
Mirkwood Phalanx - hoplite,good against heroes
Mirkwood Herbalist - heals units
Avari Longbow - slow accurate attack -
Mirkwood Defence Builder - builds Treehouses and traps
Thranduil's Hunting Party - Cavalry Archers,spawned only
Thranduil's Herald - support unit,horn buff,Spawned only
BUILDINGS--------------------------------------
Mirkwood Hall - Trains Spearmen,Sentinels,Phalanx -
Mirkwood Lodge - Trains Hunters,Shadow,Avari Longbow,scouts -
Mirkwood Refuge - Trains Enchanters,Herbalists
Mirkwood Vinyard - resources -
Mirkwood Cellar - upgrades -
Mirkwood Babbling Brook - heals -
Mirkwood Defence Tower - defence tower -
Mirkwood Citadel - citadel -
Mirkwood Treehouse - sentry tower,can be spawned
Mirkwood Hunter's Lodging - provides resources from nearby kills and can be garrisoned.
UPGRADES--------------------------------------------
Razor Arrows - like Fire arrows but doesn't add on fire damage.
Basic Training
Forged Blades
Coated Shields - def boost like horse shields
HEROES----------------------------------------------
Thranduil
Legolas
Galion - support hero
Aegalen (captain of the guard) - hoplite style hero
SPELLS---------------------------------------------
Heal
Birds of Mirkwood - stealth detect,reveal
Elven Wood
Bardings
Banner of the Green Leaf - armour,attack boost
Good Season - resource boost
Cloud Break
Twilight
Thranduil's Hunt - spawns Thranduil's Hunting Party and Herald
Eagle Allies
Call the Archers
Forest of the Green Leaves - all non stealth units gain stealth and auto heal
CASTLE UPGRADES--------------------
400 - Thorn bush - enemies are attacked and hit with a Damage over time as well as being slowed.
800 - Treehouse - Spawns a treehouse which acts as a Battle tower which also detects stealth.
600 - Thick Brush - spawns a thick brush that is stealthed and allows units to garrison inside it.
ABILITIES----------------------------------------------------------
Aegalen
Destined Javelin - strong ranged attack,breaks gates
Leadership - def boost for Spearmen,Phalanx and Sentinels
Pursuit - speed boost
Valour of the Guard - fear and knockback immunity
Avenge the King - when Thranduil is dead Aegalen gains a large attack boost
Galion
Heady Draught - puts nearby units asleep (all)
Renewing Draught - heals nearby units (all)
Enchanter
Strong Gust - knockback attack
Sleep Spell - puts nearby units to sleep (all)
Tremor - small quake attack
Swift Escape
Change Hues - stealth,cloak style
Herbalist
Healing Herbs - heals nearby units
Auto Heal - nearby units auto heal when not under attack
Mirkwood Defence Builder
Spawn Treehouse
Spikes
Thranduil's Herald
Horn of Thranduil - attack boost,amr boost for nearby units
Banner of Thranduil - leadership atk,amr buff
Mirkwood's Design:
Mirkwood's buildings are made of wood.
Some are built around old trees that twist around the structures.
Mirkwood's banner is Green with a Silver Tree.
Mirkwood's units primarly wear Dark Green and Brown.
But in some cases wear Blue and Green or very dark Blues and Greens.
Aegalen wears Chainmail with a Green and Silver tunic over it.
He weilds a simple round shield with the Silver Tree insignia.
His weapon is a Long spear and several Javelins.
He has dark hair worn down around his shoulders.
Galion wears Blue and Green Robes.
He has Dark hair and is armed with a short curved knife.
Enchanters wear long Robes made with Green and Brown cloth.
They armed with a single Wooden Staff and carry a bag in their side.
They have long Dark Brown Hair.
Herbalists wear Green and Brown Short Robes and carry a small knife and a bag at their side.
Sentinels wear a Green and Silver tunic over polished Chainmail.
They weild a long Spear and carry a large wooden shield made of wood.
Once upgraded their shields are covered in metal and bear the Silver Tree Insignia.
Phalanx a shorter version of the Sentinels Tunic without the Chainmail.
They carry a Long Spear and several Javelins as well as a small wooden Shield.
Once upgraded their shields are covered in metal and bear the Silver Tree Insignia.
Spearmen wear a long tunic of Green and Brown.
They wield a single long Spear without a shield.
Hunters wear long Green and Brown Robes.They are armed with a medium sized Bow.
Shadows wear Dark Blue and Green Robes and wield a mid sized Bow.
Avari Longbows wear Blue and Silver robes with Longbows.
Their robes are overlayed with a fine star pattern.
Scouts wear a simple long Green tunic with a dark green Cloak.
They wield a 2 small daggers and a mid size bow.
Thranduil's hunting party are dressed in basic Green and Brown Robes.
They wield Shortbows and a knife at their sides.
They have a Dark Green Cloak.
Their horses are unadorned and are barebacked.
Thranduil's Herald wears the same clothes as the Sentinels.
They carry the Mirkwood Standard and carry a Horn.
They ride on Horseback which has a Green and Silver blanket.
The Mirkwood Defence Builder wears the same clothes as the scout except with a large pack on his back.
Mirkwood Concepts:
I have some more but they have to be scanned in
Progress so far:
Coding:around 60% - most units are coded,heroes and about half of their abilities are coded,the spell book is mostly coded with fine tuning to be done
Art:around 40% - luckily this faction has had some of it's art done for Lorien which should save me sometime.
Bases:50% still some work to do but the basics are done
Edited by Radspakr, 27 December 2011 - 10:23 AM.