Competition - Children of the Sun Unit Names, Round 1 |
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Competition - Children of the Sun Unit Names, Round 1 |
Mar 28 2010, 12:45 PM
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#1
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Group: Posting Members Posts: 29 Joined: 12-February 10 Member No.: 20,104 |
Here's your chance to contribute to Red Alert 3: Unleashed and name a unit.
The rules are simple. Post a reply to this thread, specifying the Unit number and your suggested name. The best names will go on to round 2, where you will get the chance to vote for your favourite. Here is a list of the 12 units you can name: Unit 1: AntiVehicleInfantry - Male unit, a single weapon bionetically grafted to it's arm. The "Unknown Name" uses a Channeled Energy Weapon to focus all the psionic energy from it's mind into a beam which can tear through enemy armour. The "Unknown Name"can also channel this energy in a different form which disables enemy vehicles. Unit 2: AntiAirVehicleTech1 - Tracks/wheels, cannot travel on water, multiple rocket launchers. The "Unknown Name"uses rockets to fire at air units and ground units alike. It's secondary can target any ground or water vehicles with a special energy which lowers the armour. Unit 3: AntiInfantryVehicle - Tracks/wheels, cannot travel on water, single machine gun. The "Unknown Name"is armed with a rapid firing machine gun for killing infantry. It has the ability to heal itself when damaged but this renders the machine gun unusable for a short time. Unit 4: AntiVehicleVehicleTech3 - Two way transformer unit, Tracks/wheels, cannot travel on water, deploys into radar turret. The "Unknown Name"carries a psychic wave weapon able to take out most heavily armoured tanks. In stationary mode this versitile vehicle is an asset on the battlefield, as it can support your army with it's damage boost and large visbility radius. Unit 5: AntiStructureVehicle - Hovers, can travel on water and land, single barrel, radiates psychic energy from deployable antenna. Able to take out structures at long range, the "Unknown Name" uses high yield tank shells, and radiate psychic energy that damages all units within range over time. Unit 6: AntiAirShip - Naval unit only, single barrel similar to Pulse Tower. The "Unknown Name" has the same energy based weapon as the Pulse Tower but can only target air units. Unit 7: AntiNavyShipTech1 - Hovers, can travel on water and land This amphibious unit uses torpidoes on water, and a machine gun on land. The "Unknown Name" also carries the unique ability to transform into stationary turret, diverting all motive energy to it's gun. However this transformation is permanent. Unit 8: AntiStructureShip - Naval unit only, hanger doors open to release drones which are built on ship to replenish supplies. Loosely designed on an Aircraft carrier, the "Unknown Name" sends suicide drone crashing into the enemy leaving burning fuel to continue the destruction. The "Unknown Name" can also launch a small barrage of missiles to do fire damage over a wider area. Unit 9: FighterAircraft - Batteries are visible (pink glowing crystals/tubes) Outfitted with a pulsing version of the Channeled Energy Weapon, the "Unknown Name" can make short work of enemy aircraft. However, the channeled energy is stored in batteries which must be charged when empty. Unit 10: AntiGroundAircraft - Similar to the Twinblade, pilot controls unit psychically. The "Unknown Name" is fitted with a small machine gun, but further damages ground enemies with intermittent psychic pulses from it's pilot. Unit 11: BomberAircraft - Protectiles are missle based that glow with psychic energy, pilot has parachute. The "Unknown Name" uses high damage projectiles and can detonate a psychic blast at the sacrifice of it's own health. On destruction, the units pilot, a Crusher, is ejected to land safely below it. Unit 12: SupportAircraft - Slower moving, small engines, looks like a metal blimp. The "Unknown Name" can enlarge allied units enabling them to crush those beneath them. It can also boost other units' health in one shot, but this ability takes time to recharge. Good luck, and get those creative juices running! Philip Hogg MOD Leader / Lead Artist Red Alert 3: Unelashed This post has been edited by Dreamscape: Apr 4 2010, 01:24 PM |
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| Guest_gozmit_* |
Mar 29 2010, 09:02 AM
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#2
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Guests |
8 fire mind
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Mar 29 2010, 08:05 PM
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#3
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Group: Posting Members Posts: 5 Joined: 29-March 10 Member No.: 20,438 |
Unit 1: Wraith Trooper
Unit 2: Yakumo (8/endless clouds) Unit 3: Vortex IFV Unit 4: Stonewall Unit 5: Perisher Unit 6: Kappa (water demon) Unit 7: Youkai (spirit/ghost/demon) Unit 8: Spreadshot Unit 9: Tenshi (Angel) Unit 10: Tsukoyomi (Moon God) Unit 11: Jiten (Earth Goddess) Unit 12: Amaterasu (Sun Goddess) This post has been edited by KamuiK: Mar 30 2010, 01:37 PM |
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Mar 29 2010, 11:24 PM
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#4
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Group: Posting Members Posts: 59 Joined: 25-June 04 Member No.: 1,771 |
1. Avenger
2. Seeker 3. Reaver 4. Wavemind or Brainwave (I think both are good for this) 5. Punisher 6. Pulsator Frigate 7. Interdictor 8. Kami-Carrier (sounds a bit cheesy maybe) or Tempest 9. Channeler 10. Dragonfly 11. Boomer Bomber 12. Booster This post has been edited by alex05: Mar 30 2010, 04:55 AM |
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Mar 30 2010, 12:17 AM
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#5
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Group: New Members Posts: 1 Joined: 29-March 10 Member No.: 20,440 |
All right! A chance to be creative AND help one of my favorite mods! I went for a "element/disaster" theme, since Yuriko is a bit like that.
1. Psychokinetic 2. Volcano 3. Tremor 4. Typhoon 5. Avalanche 6. Whirlpool Speedboat 7. Tidal Lander 8. Kamikaze Battleship 9. Meteor Fighter 11. Hailstorm Attack Plane 10. Thunderclap Bomber 12. Eclipse Airship This post has been edited by Psychotic Loner: Mar 30 2010, 04:14 AM |
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| Guest_Horny97_* |
Mar 30 2010, 03:10 PM
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#6
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Guests |
How about 'Prowler' for Unit 9
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| Guest_Kukicha_* |
Mar 31 2010, 07:56 PM
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#7
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Guests |
Unit8: S.D.L.-Baseship (Scorcher-Drone-Launcher-Baseship)http://forums.revora.net/index.php?act=post&do=reply_post&f=2318&t=77084#
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| Guest_Spellbound7_* |
Apr 4 2010, 03:53 AM
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#8
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Guests |
A bit too little info, but I'll just give some approximate name and update them if ever more information becomes available!
Unit 1: Psion/Psionist Unit 2: Storm Tank Unit 3: Assassin Tank Unit 4: Oni Tank (forget walkers xD) Unit 5: Kamui Unit 6: AntiAirShip Unit 7: ??? Unit 8: Conqueror Unit 9: ??? (I think Kamui's Tenshi is an awesome suggestion) Unit 10 - 12: pretty much same idea as Kamui. Grrr xD |
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| Guest_Guest_* |
Apr 5 2010, 02:01 AM
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#9
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Guests |
Unit 3: Ripper
Unit 5 : Mind Shocker Unit 9: Fir Tiger |
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| Guest_Darkjolly_* |
Apr 7 2010, 07:43 PM
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#10
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Guests |
Unit 1:Psycho
Unit 2: Base-stormer Unit 3: Bonecrusher unit 4: Nerdwaves unit 5: Levitatrox Unit 6:Airgrave unit 7:Turret Hurricane Unit 8: Kamisurfer Unit 9: Typhoonix unit 10: Seismic copter Unit 11: Mind Obliterator Unit 12: Expand-drone |
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| Guest_Guest_Jake_*_* |
Apr 9 2010, 03:45 PM
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#11
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Guests |
Unit 2: Hunter
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| Guest_Guestguy_* |
Apr 14 2010, 12:53 PM
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#12
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Guests |
unit 1: Psionic impaler
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Apr 18 2010, 11:26 AM
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#13
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Group: Posting Members Posts: 29 Joined: 12-February 10 Member No.: 20,104 |
Round 1 is now closed. Round 2 will start shortly.
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Lo-Fi Version | Time is now: 2nd September 2010 - 09:54 PM |