Hello,
I'm new to this forum but not to modding RotWK. I've already managed to make lots of modifications that work just fine (like making new faction - in skirmish mode for now, new CaH class, modding special powers, wotr mode and so on). Still, there are some issues I can't solve. I'd appreciate any help.
1. I'm trying to make Gandalf and CaH special power - Sunflare (just like the spellbook but with smaller radius). I've already converted successfully RainOfFire into CaH power some time ago but I can't get Sunflare to work. The only thing that's left to do is to apply the light FX visual effect. The problem is I can't find the code in fxlist.ini or any reference to fx triggered. I'm probably forgetting something but don't know what (it's been over a year since I last modded RotWK).
2. In wotr mode - how can I disable some (or all) units from being recruited on a battle map and being taken over to strategic map, like Noldor warriors by default?
3. In my Alliance faction (combined men, elves and dwarves) there is a small problem with some fortress maps, like Isengard or Minas Tirith (fortresses with rebuild option - I think theese are "monumentfortressrebuild"). The problem is that the fortress has a dwarven porter instead of arnor porter (I used Arnor faction for Alliance). I think it could be caused by the fact my faction uses not one but three basic faction upgrades and this determines the exact commandset for "monumentfortressrebuild". Is there a way to get around this, like making a new faction upgrade combining other three?
4. For my Alliance faction I made a stables building based on wooden Rohan stables model. The problem is the stables get upgraded automatically to a higher level after a unit is recruited. How can I disable this?
If you need any code fragments to be able to help me, just say and I'll paste them.