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How to change the starting building


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#1 Dilsim

Dilsim
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Posted 18 April 2015 - 07:01 AM

hello guys i ' m trying to create a new faction on edain mod 4.0,i have obtained success,but when i begin the game my faction has the normal fortress from BFME 2.
Someone can help me to make they begin with a castle and camp from BFME.Thanks  :thumbsuphappy:


#2 Valheru

Valheru

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Posted 18 April 2015 - 07:10 AM

playertemplate.ini is what you need. And whatever the object name is for BFME1 camp, I'm sure you can find that :thumbsupxd:

 

PlayerTemplate FactionMen
    Side                          = Men
    PlayableSide                  = Yes
    Evil                          = No
    StartMoney                    = 0
    MaxLevelMP                    = #DIVIDE( PLAYER_MAX_PURCHASE_POINTS_DEFAULT PLAYER_PURCHASE_POINTS_GRANTED )
    MaxLevelSP                    = #DIVIDE( PLAYER_MAX_PURCHASE_POINTS_GOOD PLAYER_PURCHASE_POINTS_GRANTED )
    PreferredColor                = R:43 G:150 B:179
    StartingBuilding            = MenFortress


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