Ran into a weird problem today...
When coding a new model that is rigged to a CaH SKL, in this case the "CHTL_HT_U_SKL" (Hill Troll) - isn't there supposed to be pre coded anims somewhere? When using the CaH troll in game, it must be reading its anims from somehere, but when searching the entire RotWK folder (and the BFME2), there is not one single line of code for those anims?
EDIT: Never mind. Found it, in an Inc file...
Edited by Nazgûl, 26 April 2015 - 02:39 AM.