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Map good shelob's lair (in rotwk)


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#1 Miraak5

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Posted 27 August 2015 - 07:06 PM

in my mod I added the evil campaign and the good campaign of bfme1 in rotwk (in linear) everything works, but the map shelob's lair (good) does not work (while others correctly works) when i start the mission the game crashes (i see sam but i can't move the mouse and the image remains fixed)

 

 


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#2 ThrandyBanned

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Posted 28 August 2015 - 07:50 AM

What does it say in the Error Log that pops out.
And BFME1 maps don't work in ROTWK or BFME2.I added Mines Of Moria for my prologue of the BFME1 Campaign.No crashes.Only Shadows are buggy.So red screen pops out every time you Right-Click.Lowering the shadows helped.If you get red screens,just put the shadows to medium.That will fix it ;)

I have the Shelob's Lair map converted.But you need to add the Objectives and scripts in WB

Shelob's Lair DOWNLOAD LINK


Edited by KingThranduil, 28 August 2015 - 07:56 AM.


#3 Miraak5

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Posted 28 August 2015 - 09:02 AM

thank but I have already finished the campaign (evil and good) (fix the héro teleport, add the sound and the cinematic, fix the objective)

 

thank for the shelob's lair link

 

 

in good campaing: moria:is ok and i research a script to low the shadows, lorthien:is ok, amon hen:is ok, fangorn:is ok, helm's deep:is ok, isengard:is ok, northen ithilien:is ok, osgiliath:is ok, shelob's lair:in test, minas thirith:is ok, black gate: is ok

 

in evil campaign: isengard:is ok, fangorn:is ok, amon hen:is ok, edoras:is ok, helm's deep:is ok, near harad:is ok but the tribute cart does not work (i must use the strength), southern ithilien:is ok, osgiliath:is ok, shelob's lair:is ok, minas thirith:is ok

 

 

is the rj skrimrish shelob's lair ?


Edited by Miraak5, 28 August 2015 - 09:03 AM.

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#4 ThrandyBanned

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Posted 28 August 2015 - 09:04 AM

is the rj skrimrish shelob's lair ?

Yep :)



#5 Miraak5

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Posted 28 August 2015 - 09:45 AM

I use the export script function and then import script

 

 

edit:it does not work (I have the same bug with the original map)

 

may be one of bfme1 scripts is not compatible with rotwk (i think is a script because the evil shelob's lair and all other map work)


Edited by Miraak5, 28 August 2015 - 09:49 AM.

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