1. Does the AI delete the sorc after using his abilities? It should.
2. Can the AI rally buildings to SPs? It currently doesn't and it's costing it valuable seconds in the early game.
Edited by Quitch, 05 August 2005 - 04:19 PM.
Posted 05 August 2005 - 04:16 PM
Edited by Quitch, 05 August 2005 - 04:19 PM.
Posted 05 August 2005 - 05:04 PM
Posted 05 August 2005 - 07:13 PM
Edited by Markoso, 05 August 2005 - 07:14 PM.
Posted 05 August 2005 - 11:36 PM
Edited by Quitch, 05 August 2005 - 11:37 PM.
Posted 06 August 2005 - 09:13 AM
Posted 06 August 2005 - 02:08 PM
1. I don't care if people spam sorc, AI shouldn't. It's abuse and very lame.
Edited by Quitch, 06 August 2005 - 02:15 PM.
Posted 06 August 2005 - 02:17 PM
Who the hell cares about lame? Defiler spam is lame. LP abuse is lame. Eldar as a race is lame... and the AI should be doing every single one or you may as well not waste your time coding for that race because the player WILL do that and the player WILL win and when the player wins every time because of it they will promptly delete an AI which isn't giving them a game.
Posted 06 August 2005 - 02:49 PM
Is this mod now to be subject to the fickle whims of the modders making it? I thought this was about making a tough AI, not one that "plays fair"? Sod playing fair, I want it to play to win, like everyone else does!
Posted 06 August 2005 - 05:09 PM
Posted 06 August 2005 - 06:11 PM
Posted 06 August 2005 - 10:58 PM
Please People!
Its the weekend - go out and enjoy the weather. Oh wait.. I'm inside. <sucker>
This is a good forum to debate - thats what we do. And yes, the mod is the byproduct of its creators. Thats creative expression! As a beta tester you can sway our art direction and we expect that to make improvements. I do think that creating a whole tactic file just for the Chaos Sorc is just waayy over the top. We can also code the AI to just rush all enemies right away - boy that be fun too. Every game over in under a minute. FunFun.
Look, we deal with the confines of what we got, mold it to the fashion we desire, along the path we add in some personal flairs from other observers. We'll consider everything being said like other mod teams have for their work.
Edited by Quitch, 06 August 2005 - 11:00 PM.
Posted 07 August 2005 - 12:42 AM
Posted 08 August 2005 - 05:37 PM
Posted 08 August 2005 - 06:33 PM
Posted 08 August 2005 - 09:16 PM
Edited by LarkinVB, 08 August 2005 - 09:21 PM.
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