Sync Errors while playing online...
#1 Guest_übergeek_*
Posted 01 December 2006 - 05:24 AM
#2
Posted 01 December 2006 - 06:58 AM
Well for some odd reason my friends and I are getting sync errors while trying to play online through Hamachi. They all have the latest patch and latest version of Hamachi. They all definitely have the mod turned on, and it happens on practically any map that one guy will get kicked from the game at random. Any ideas as to why this could be happening since the previous version have worked online? I realize this mod is mainly for skirmish play, but I figured I'd ask if there were sync errors during testing online, if you did any online testing.
Oh dear. This doesn't sound too good.
How long does it take for the other player to get DCed?
#4 Guest_übergeek_*
Posted 01 December 2006 - 01:01 PM
It's possible that the SCAR AI donation code will cause this. Untick it in the game mode setup (winconditions) and try again. Please report.
Will do, I'll let them know and we'll give it a try tonight. Also to answer the question above, usually someone gets kicked within the first minute.
#5
Posted 01 December 2006 - 01:36 PM
Strange ...
#6
Posted 01 December 2006 - 02:34 PM
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#7 Guest_übergeek_*
Posted 01 December 2006 - 03:14 PM
I'm not sure whether AI donation is enabled by default. Please check. If it is off by default (as the readme says) and you (as game host) didn't tick it the donation code was not running and is not responsible. Being kicked in the first minute is also is a hint that it is not the donation code as there are surely no donations by then.
Strange ...
Actually my friend who is always the host was the host. He was turning the code on each time we tried. We tried doing 4 IG players against 4 Ork computers and we lost one man, the rest of us were able to finish the game. The second time 2 of us got kicked with assorted races, third it was Marines vs computer controlled Chaos and we lost two guys again.
Also when the people dropped because of sync errors, when we'd all leave that game it would crash and bring up the bug reporter.
#8
Posted 01 December 2006 - 03:59 PM
I had similar problems in WA with my LAN partys, so I fear there's no simple bug fix possible for that. Though I think it helps a lot if the host computers are 'power houses'.
#11 Guest_übergeek_*
Posted 01 December 2006 - 10:42 PM
#13 Guest_übergeek_*
Posted 02 December 2006 - 02:10 AM
I held a pair of 2v2 games yesterday with AI donations off, unpatched with AI mod and the game ran fine to its conclusion. Both machines are relatively beefy though.
I see if I can get a low spec machine to reproduce this problem.
I wonder if it's the stupid subtitle patch causing all this strife. Possibly that or Hamachi if hardly anyone else is getting the persistent sync errors.
#14
Posted 02 December 2006 - 10:55 AM
If it is possible, it would probably help in isolating what is the cause of the problem.
Edited by danuker, 02 December 2006 - 10:56 AM.
#15 Guest_2/Face_*
Posted 02 December 2006 - 11:06 AM
Once i uninstalled the mod the replays ran fine again. So i'll be uninstalling and reinstalling it allot the coming weeks
Perhaps this helps? Still love the mod tho
#17 Guest_Guest_*
Posted 02 December 2006 - 12:16 PM
Normal replays or mod replays ? If you get sync error with normal replays you can switch to vanilla DC with the ingame manager, quit and restart with th DC shortcut.
Hi, I can play mod replays (self played skirmishes etc) just fine with the AI mod. Thing is, i get a sync error if i play replays that where made in online games with vanilla DC. I try to play them like you say in DC vanilla cause the AI mod doesn't even see them (what is normal i believe).
So the problem in short:
Can't play normal online replays with DC vanilla (certein about this cause after you switch with the gamemanager you see the engine build in the upperleft corner after the restart) while the AI mod is installed. Perhaps this is sorta linked to the sync errors others get?
Could also be the new patch ofc, but everytime after i uninstalled the AI mod normal replays suddenly work ok again, while with the AI mod installed those same replays would give a sync error (while loaded with DC vanilla) within 6 minutes or so.
Hope this helps, off for another skirmish
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