This will help you make a vehicle that can deploy into many mines
It woks like a vehicel deploy into a mine(building) witch gives a freeunit,an other vehicle, witch can deploy to an other mine, witch give an other freeunit and so goes it on
Exempel:
[MineLayer1]
DeploysInto=GAMINE1
Ammo=3 ;So you can se how many mines you have left
[GAMINE1]
FreeUnit=MineLayer2
[MineLayer2]
DeploysInto=GAMINE2
Ammo=2
[GAMINE2]
FreeUnit=MineLayer3
[MineLayer3]
DeploysInto=GAMINE3
Ammo=1
[GAMINE3]
FreeUnit=MineLayer4
[MineLayer4]
And you can make how many you want.
Remeber that the last minelayer should not be able do deploy anymore.
MineLayer1 should be buildable the rest should have TechLevel=-1 and can be putted above 100/200 unit limit bug.
If you use rockpatch can you make the mines invisible with Cloakable=yes
I suggest that the mines you use including these codes:
AIBuildThis=no
DontScore=yes
DeathWeapon=
Powered=false
Capturable=false
Spyable=false
Crewed=no
Explodes=yes
Cloakable=yes ;Only with RockPatach, otherwise remove this code
CloakingSpeed=1 ;Only with RockPatach, otherwise remove this code
RadarVisible=no
RadarInvisible=yes
DetectDisguise=yes
Selectable=no
Insignificant=yes
Unsellable=yes
Sensors=yes
SensorsSight=1
I dont think i have to tell how to do a mine weapon
Edited by Gaffel, 07 January 2007 - 07:53 PM.