The initial problem I had with complements was twofold. For one, EaW lacks a robust carrier system, which means all complements must be spawned free from the ship at zero tactical population. And two, EaW lacks a way to dynamically swap out what units a mothership spawns, which makes it impossible to do independent upgrades on the daughterships. Both of these introduce some significant balance concerns.
For me to address these issues, I basically had to redesign the entire upgrade process. When I started this mod, my initial idea was to do nine upgrades for each unit model, which makes ten variants total. That's a lot of ships. I've decided instead to decrease the number of upgrades - thus increasing their potency - relative to class. In the end, I like how this works out better because you end up with fighters that go through a series of small modifications to a greater outcome and capitals that undergo massive overhauls that nearly leave them distinct from the originals. Here are the new variant totals by class (as a side note, the old Battleship class is now named "Destroyer," which I think is a little better descriptor):
- Utility - 10
- Fighter - 10
- Bomber - 10
- Transport - 10
- Freighter - 8
- Corvette - 8
- Frigate - 6
- Cruiser - 6
- Destroyer - 4
- Capital - 4
- Dreadnought - 2
So the idea is that you will never be able to reach the full upgrade potential of any given complement ship just by doing upgrades on a carrier, which makes fighter and bomber upgrades still useful on their own. The other component to this is that you must also pay for all of the complements in both credits and build time once. You can still potentially lose the daughterships indefinitely in tactical combat as long as the mothership survives, but this goes a long way towards stemming some of the exploits that come up with hit-and-run tactics.
Unit stats have been updated to include complement totals now, if anyone is curious as to who gets what. And for the first time in months, 18 new screenshots have been added, showing off just about all of the newer ships, plus the graphics improvements to a lot of the older ones, including moveable turret action. So it's definitely worth your time to browse around the website a bit and check things out.