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Rise of Sauron recruiting


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#1 Dre@mer

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    Maker of the Rise of Sauron mod

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Posted 23 February 2009 - 10:06 PM

Gals and guys

To speed things a little bit up I decided to look for a talented and experienced mapper to work with me on one map for the mod's campaign. The work would not include scripting - just mapping.

If there's anyone interested let me know either through this topic or pm. Thanks

#2 Florisz

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Posted 23 February 2009 - 10:08 PM

:p No beta tester, eh? Ah what so ever. I'm looking forward to see all of this mod...map pack...alternate ending...stuff...Aragorn killing...Weathertop semi-finals...Arwen at MT... Or, just in 1 word: COOL AND EPIC AND COOl. Yeah okay 5.

Edited by Florisz, 23 February 2009 - 10:09 PM.

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#3 {IRS}Athos

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Posted 24 February 2009 - 02:44 AM

Well, I'd be a mapper as soon as I get a new CPU, but knowing my procrastination habits that may be in a year.

...In otherwords, I'll get back to you on that if I can speed it along. :twisted:
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#4 Retharias

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Posted 04 March 2009 - 03:35 AM

Well, I'd be a mapper as soon as I get a new CPU, but knowing my procrastination habits that may be in a year.

...In otherwords, I'll get back to you on that if I can speed it along. :p


I would help too, but I have to learn a bit more about worldbuilder, and practice at mapping.

Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul.

One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the Darkness bind them.


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#5 Jonasking

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Posted 05 March 2009 - 07:01 PM

Hey Dre@mer this is an BFME1 map i'm working on:
waterfall.jpg

#6 Retharias

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Posted 06 March 2009 - 06:30 PM

@ Jonasking: Aren't the troll caves a little to close to the camp on the island?

Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul.

One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the Darkness bind them.


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#7 Jonasking

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Posted 06 March 2009 - 07:03 PM

Fixed,I have longer the island added an Elven bridge,the map is soon 100% done.

#8 Grizzlez

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Posted 06 March 2009 - 07:38 PM

From the work of Dreamer's i've seen before he goes for a lot of detail and realism and texturing seems to be crucial for his maps. Looking at your screenshot it looks like one texture-could have been changed but these high level mappers spend a long time perfecting every detail and is most likely what Dreamer is looking for.
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#9 *Ranger*

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Posted 20 March 2009 - 04:09 PM

Hello, i would love to be a mapper for you. So here's some of the maps iv'e made, there not the best i know, i dont have the best imagination so its a bit hard to make up new maps.

My maps- mevault



I withdraw my aplication

Edited by *Ranger*, 05 May 2009 - 04:18 PM.





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