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Lone Wolf Updates


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#101 Radspakr Wolfbane

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Posted 03 September 2011 - 05:38 PM

Been pretty busy playing Pokemon :p
I'm hoping to have big update sometime soon.
I've just got to find time around work.

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#102 Guest_I'm your father_*

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Posted 04 September 2011 - 10:10 AM

haha awesome :thumbsupsmiley:

#103 Radspakr Wolfbane

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Posted 15 September 2011 - 12:43 PM

UPDATE TIME!

I decided to take a break from coding and working on Gondor and did some work on the Rhunic Warrior.
This is the 1 bajillionth reskin of this 1 unit each with a different colour palette.

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#104 Bashkuga

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Posted 15 September 2011 - 02:33 PM

I like it :good:
(didn't see an update for a while, I was even wondering if you were still alive :p)

Edited by Fredius, 15 September 2011 - 02:47 PM.


#105 Radspakr Wolfbane

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Posted 29 September 2011 - 05:27 PM

A quick update 2 teaser screens Rohan's Castle.
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I'll be updated the skins for most of the vanilla structures.
In this screens you can see the updated skins for the floor,wall and elevator.

In other news I've begun a rather large undertaking going through and updating almost every texture in the game (including Terrain).
The textures have a new been tweaked to improve crispness and contrast which can sort of see on the Castle floor above.
This is all part of my plan to improve the looks of BFME to make it look more cinematic.

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#106 Ganon

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Posted 29 September 2011 - 07:19 PM

Nice.

The rocky foundation makes me think of Europe. :shiftee2:

#107 Bashkuga

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Posted 29 September 2011 - 08:19 PM

Looks good,

are you going to reskin the units on the buildings too? like the 2 archers at the rohan archery range.

#108 Spartan184

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Posted 29 September 2011 - 10:42 PM

I really like the Rohan floor textures :)


 

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#109 Radspakr Wolfbane

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Posted 30 September 2011 - 02:11 AM

are you going to reskin the units on the buildings too? like the 2 archers at the rohan archery range.

You got it.

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#110 ElessartheHigh

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Posted 30 September 2011 - 09:18 AM

It looks more natural now than the vanilla's textures . I appreciate a lot that kind of work , it adds to the immersion and the beauty of the game .
All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost. From the ashes a fire shall be woken, A light from the shadows shall spring; Renewed shall be blade that was broken, The crownless again shall be king.[1]

#111 Radspakr Wolfbane

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Posted 30 September 2011 - 07:43 PM

Update time again.
This time I present the Rohan Footman.

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Credits:
Helmets,Shields and Capes by DIGI_Byte
Axes and Textures by myself.

This one took quite a long time to make (a day and a half at least).
Like all of Rohan's units the Rohan Footmen will have random equipment.
The stats on the Footman:
4 Helmets - 1 plain,1 with a visor. 1 with neck guard and visor and one hood.
3 Weapons - 2 Axes and 1 Sword
2 Shields
5 main textures.
20 different shield textures.

More Rohan stuff to come...

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#112 Bashkuga

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Posted 30 September 2011 - 08:32 PM

looks awesome, great work :good:

#113 Radspakr Wolfbane

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Posted 01 October 2011 - 04:30 PM

Part II of that update.
Got some screenshots of the Rohan Footmen.
Another thing I'll be showing here is another thing I'm doing for LWR - slower decay.
Bodies will stay a while longer than usual, I added this for effect and so you could track enemies.
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#114 Radspakr Wolfbane

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Posted 02 October 2011 - 06:42 AM

Screenshots of the new Rohan Bowmen.

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Upgraded with Heavy Armour.
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Going to war alongside the Footmen.
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The stats on this one:
2 Shields (back mounted 1 high,1 low)
3 Quivers (1 normal,1 when unit has back mounted shield and 1 low)
1 back mounted sword
4 Helmets
4 different unit textures
5 different cape textures (these have also been added to the Footmen)
and 20 different Shield textures.

Credits: DIGI - Model and some parts of the texture.
Myself - the rest.

More Rohan to come probably tomorrow.

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#115 Bashkuga

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Posted 02 October 2011 - 09:07 AM

can't wait to play them :thumbsupsmiley:

#116 Fishbone

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Posted 03 October 2011 - 03:04 PM

20 different shields?!? wow! :thumbsupsmiley: will this also be for the riders too? some using lances, axes or swords ect?
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#117 Radspakr Wolfbane

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Posted 03 October 2011 - 03:11 PM

The Rohirrim Riders will have even more customisation.

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#118 Gil_Galad

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Posted 07 October 2011 - 06:31 PM

hey rad when will come the new update? srry for english, i'm German :p

#119 Radspakr Wolfbane

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Posted 07 October 2011 - 07:27 PM

Not sure, it'll happen when it happens.

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#120 Gil_Galad

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Posted 08 October 2011 - 05:41 PM

ok, that means i should wait some longer :p




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