Walls of Moria
Started by njm1983, Sep 21 2011 11:53 PM
64 replies to this topic
#41
Posted 14 October 2011 - 04:36 PM
Maybe cause you have 2 scripts that do almost the same thing? I'm not too much into scripting but that was my thought at the first look. (mostly talking about script 3)But might be wrong tho .
#43
Posted 15 October 2011 - 08:18 PM
Update on progress:

I have question for you all. Which body of water would you prefer the reflection plane to be on? either the pond or the river?
And an INI question: Id like to bathe the map in a light grey fog, Im aware there is fog settings in the map ini, however what settings would you recommend to achieve that without intruding on the use of the camera angles?

I have question for you all. Which body of water would you prefer the reflection plane to be on? either the pond or the river?
And an INI question: Id like to bathe the map in a light grey fog, Im aware there is fog settings in the map ini, however what settings would you recommend to achieve that without intruding on the use of the camera angles?




#44
Posted 16 October 2011 - 11:35 PM
I vote for the pond. But I still recommend a dam where you have the large waterfall, it is the reason why there was a large lake there in the first place.

S.E.E. Team - Mapper Projects: City of the Dead [90%] Gundabad Mountains [100%] Barrow-downs [100%] Paths of the Dead [100%] Gundabad [100%] Eyries of the Eagles [90%] Barad-dur [100%] Coldfells [100%] Sauron's Forge [90%] Fangorn [99%] Forochel [99%] Iron Hills [99%] Ruins of Rhudaur [99%] Westmarch [98%]
LW Mapper Projects: Red Forest (Forest under Autumn) [99%]
Other Projects: Foundations of Stone TDH [80%] Nargothrond Quenta Silmarillion [Finished] Ettenmoor Fortified Fissure [100%] Moria Map Pack [70%] Minas Morgul Macro [40%] Helcaraxe, the Grinding Ice [50%] Rover&dom Map Pack [70%]
"A mapper is a machine that turns Twisties into visions of Middle-earth." A great Australian designer at (and an inspiration for me - I like the way he uses white space and mood colour): https://www.facebook.com/jbcreatives
#47
Posted 17 October 2011 - 03:17 AM
Awesome NJM! Here's a quote of the dam from the Fellowship of the Ring, but I am sure I will appreciate your natural dam when I see it.
Quote
When they reached the top they saw that they could go no further that way, and the reason for the drying up of the Gate-stream was revealed. ... The Sirannon had been dammed and had filled all the valley.

S.E.E. Team - Mapper Projects: City of the Dead [90%] Gundabad Mountains [100%] Barrow-downs [100%] Paths of the Dead [100%] Gundabad [100%] Eyries of the Eagles [90%] Barad-dur [100%] Coldfells [100%] Sauron's Forge [90%] Fangorn [99%] Forochel [99%] Iron Hills [99%] Ruins of Rhudaur [99%] Westmarch [98%]
LW Mapper Projects: Red Forest (Forest under Autumn) [99%]
Other Projects: Foundations of Stone TDH [80%] Nargothrond Quenta Silmarillion [Finished] Ettenmoor Fortified Fissure [100%] Moria Map Pack [70%] Minas Morgul Macro [40%] Helcaraxe, the Grinding Ice [50%] Rover&dom Map Pack [70%]
"A mapper is a machine that turns Twisties into visions of Middle-earth." A great Australian designer at (and an inspiration for me - I like the way he uses white space and mood colour): https://www.facebook.com/jbcreatives
#49
Posted 17 October 2011 - 03:19 PM
Pond!
#52
Posted 18 October 2011 - 12:34 AM
Well in all fairness not all of EA's maps are bad the majority are good, mostly the BFME 1 maps, there are few questionable ones and there are definately ones that were rushed along. But I do believe some of the maps they did were really just uninspired.
OK fixed the map. Removed the lower river completely, carved it deeper and added lots of rocks. made the dried river bed completely impassable except where the ford used to be. This way the map retains its strategic value.

OK fixed the map. Removed the lower river completely, carved it deeper and added lots of rocks. made the dried river bed completely impassable except where the ford used to be. This way the map retains its strategic value.





#54
#55
Posted 18 October 2011 - 01:06 PM
I like the Idea of the pond and everything looks good but I would suggest a different rock type for the dam as the yellowish type stands out a bit, Maybe the mordor rocks would blend in better?
Personally I Like nearly all of the Ea maps and find that sometimes they even give me inspiration and ideas for other maps.
Personally I Like nearly all of the Ea maps and find that sometimes they even give me inspiration and ideas for other maps.
#59
Posted 20 October 2011 - 05:20 AM
Looking good! I might even use it as my test map, for the feeling of Moria vs. Erebor.
The Nazgūl's Watch
#60
Posted 20 October 2011 - 08:41 PM
I second that
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