Commandos 2: Destination Paris Update 1.42gathering ideas
Posted 12 August 2012 - 09:38 AM
it has been a while since hte last release of DP 1.41, I saw that in the meanwhile there have been quite a few more improvements and new missions released. Therefore I was thinking of making a new repack and updating the version to 1.42. I would like to do it with your collaboration, taking in new ideas for improvements, bug fixes and including new missions.
I will start with these ideas taken around the forum:
- I suggest fixing the Castle Colditz bug, where the "Eliminate all officers" or so secondary objective is shown as completed from the beginning.
- less infinite ammo weapons.
- In optional missions, all commandos must have same abilities as in original commandos missions (recheck, tr3 and tr4 for that)
- check this site for new missions to add http://pan.baidu.com...ername=wyel2000
- test quicksave, quickload bug on colditz
- eliminate dog patrols
you are all welcome to contribute with your suggestions!
+let's start gathering
Posted 12 August 2012 - 12:25 PM
- original c2 missions, plus
- integrated c3 missions without any change
- integrated c1bel + c1btcod missions without any change
so all the factory-maps of the 3-4 games for c2, and in a different build all the custom made maps
Posted 13 August 2012 - 06:58 AM
and yes all missions of bel and btcod should be added, bel 2 missions were added and i m hoping all wll be present in next update.
extrano is on holidays he has fixed some bugs and his changes will be good to add,
Posted 13 August 2012 - 09:02 AM
Posted 13 August 2012 - 10:08 AM
I will back in September, my conection are not good this month, but I can read the mail and the forum. I wait 1.42 impatient
Posted 13 August 2012 - 12:05 PM
Posted 13 August 2012 - 12:06 PM
Posted 13 August 2012 - 12:08 PM
i think only one update should be enough which will update either 1.20, 1.00 or 1.41 to 1.42,
Posted 13 August 2012 - 04:39 PM
Posted 13 August 2012 - 06:13 PM
When 1.42 containing all the new updates are released, we'll only need 2 folders to play all the missions (1.20+1.42). If any new missions are created by modders after 1.42 is released, we could change the misiones.dat and add the new missions at the end of the mission list, so the coop gameplay will not be affected.
Posted 14 August 2012 - 06:14 AM
Posted 14 August 2012 - 07:03 AM
As I see from the codes, the green beret has many models (blue, light green, dark green, white etc.)
Posted 14 August 2012 - 10:33 PM
Posted 16 August 2012 - 09:28 AM
Posted 16 August 2012 - 11:41 AM
For those wanting to be part of the team and have access to the most updated version of C2:DP in development plus participate in creating new missions and bettering the modding tutorials, please write it down in this post
Posted 16 August 2012 - 12:14 PM
Posted 01 September 2012 - 04:26 PM
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