Jump to content


Photo

RC MOD V2.00 ALPHA - Fix Tool

ridder clan mod v2.00 alpha

  • Please log in to reply
13 replies to this topic

#1 Ridder Geel

Ridder Geel

    Master Yelloh

  • T3A Staff
  • 10,852 posts
  • Location:The Netherlands (AKA: Holland)
  • Projects:RC Mod + SEE + RTS Engine
  •  The Dangerous T3A Team Chamber Member
  • Division:BFME
  • Job:T3A Staff

Posted 18 January 2013 - 06:00 PM

Due to the simple fact that I heard over at ModDB about people having trouble with installing the Alpha version correctly, I decided to create a tool that ensures that after installing the V2.00 Alpha everything that commonly goes wrong, is fixed.

I know most of you guys follow us on ModDB but for those that do not, I will quote the News-post from there to here :)
-------------------------------------------------------------------------------------------

Ridder Clan Mod Alpha 2.00 - Fixer


After several complaints about the mod not running correctly I decided upon creating a program which solves most of these problems for you. This should save anyone who is having those problems the fuss of having to do slightly complicated things themselves.
So now I am proud to present the Ridder Clan Mod Alpha 2.00 - Fix!
You can download it from here:
http://www.moddb.com...d-alpha-200-fix

This is not a new release of the mod! It is merely a tool to help fix problems people are having.
I hope this solves any problem that people are having with the Ridder Clan Mod.

Common problems that this program solves:
- Auto-Defeat after 3.5 minutes
- Game not launching due to Options.ini not being generated
- Game not launching due to missing Game2.dat
- Game not launching due to registry errors

- The Installation from Desura is currently not working entirely correct, this fixes the missing parts of the installation

If you still encounter problems after running this program, please follow these steps:
- Make sure you have administrator rights when running the program
- If it still does not work contact us via ModDB or our E-Mail Adress (BFMEIIRCMod@hotmail.com)
- Make sure to send us the generated "RCMODFIXER.log"


This should solve any problems you might possibly have with the Ridder Clan Mod.

Have fun playing the Ridder Clan Mod!


Ridder Geel

& Ridder Clan Team


Ridder Geel

#2 sagredo

sagredo
  • New Members
  • 4 posts

Posted 07 March 2013 - 06:12 PM

Hi, I'm new to the forum and I have a problem, I tried all the solutions and I still have the problem of self-destruction to 3:30 min. please i need help.
 
Greetings!
 
ps: sorry for my English.


#3 Ridder Geel

Ridder Geel

    Master Yelloh

  • T3A Staff
  • 10,852 posts
  • Location:The Netherlands (AKA: Holland)
  • Projects:RC Mod + SEE + RTS Engine
  •  The Dangerous T3A Team Chamber Member
  • Division:BFME
  • Job:T3A Staff

Posted 07 March 2013 - 08:49 PM

Does the game work correctly when running only BFME 2?

If so, send me the .log file generated by the fix tool exe :)


Ridder Geel

#4 sagredo

sagredo
  • New Members
  • 4 posts

Posted 08 March 2013 - 01:20 AM

yes, bftme2 runs perfect.
 
and where I find the log file?, in installing bftme2, or C: \ Program Files \ Ridder Clan \ The Lord of the Rings, The Battle for Middle-Earth II - RC Mod?
 
I hope your help.


#5 Ridder Geel

Ridder Geel

    Master Yelloh

  • T3A Staff
  • 10,852 posts
  • Location:The Netherlands (AKA: Holland)
  • Projects:RC Mod + SEE + RTS Engine
  •  The Dangerous T3A Team Chamber Member
  • Division:BFME
  • Job:T3A Staff

Posted 09 March 2013 - 03:02 AM

Wherever the exe you download from the link above is...

(this one: http://www.moddb.com...d-alpha-200-fix)


Ridder Geel

#6 sagredo

sagredo
  • New Members
  • 4 posts

Posted 11 March 2013 - 02:30 AM

this is all I found:
 
Locating the installation directory Ridder Clan Mod ...
32 bit found ...
RC Mod Registry found at installation location: C: \ Program Files \ Ridder Clan \ The Lord of the Rings, The Battle for Middle-Earth II - RC Mod \
Aborted
 
-------------------------------------------------------------------------------------------
 
edit:
I installed a while ago fixed in the folder C: \ Program Files \ Ridder Clan \ The Lord of the Rings, The Battle for Middle-Earth II - RC Mod and this was the log that showed:
 
Locating the Ridder Clan Mod installation Directory...
32 bit found...
RC Mod Registry installation location found at: C:\Program Files\Ridder Clan\The Lord of the Rings, The Battle for Middle-Earth II - RC Mod\
Install directory:
C:\Program Files\Ridder Clan\The Lord of the Rings, The Battle for Middle-Earth II - RC Mod\
Copying registry files from EA to RC
Copied registry:
From:SOFTWARE\Electronic Arts\The Battle for Middle-earth II
To:SOFTWARE\Electronic Arts
Copied registry:
From:SOFTWARE\Electronic Arts\Electronic Arts\The Battle for Middle-earth II
To:SOFTWARE\Electronic Arts
Copying Game2.dat...
 From:C:\Archivos de programa\Electronic Arts\La Batalla por la Tierra Media II\
 To:C:\Program Files\Ridder Clan\The Lord of the Rings, The Battle for Middle-Earth II - RC Mod\
Copy Successful!
Directory exists, so only copy...
Copy Successful!

Edited by sagredo, 11 March 2013 - 02:52 AM.


#7 Ridder Geel

Ridder Geel

    Master Yelloh

  • T3A Staff
  • 10,852 posts
  • Location:The Netherlands (AKA: Holland)
  • Projects:RC Mod + SEE + RTS Engine
  •  The Dangerous T3A Team Chamber Member
  • Division:BFME
  • Job:T3A Staff

Posted 12 March 2013 - 09:13 AM

Hm.. interesting... I wonder if it might be the fact that you have your computer installed in another language that is causing the problem...

So it still does not work? Because the log says that everything was done correctly...


Ridder Geel

#8 sagredo

sagredo
  • New Members
  • 4 posts

Posted 14 March 2013 - 04:22 AM

I still can not solve the problem.
my pc language is Spanish.


#9 Ridder Geel

Ridder Geel

    Master Yelloh

  • T3A Staff
  • 10,852 posts
  • Location:The Netherlands (AKA: Holland)
  • Projects:RC Mod + SEE + RTS Engine
  •  The Dangerous T3A Team Chamber Member
  • Division:BFME
  • Job:T3A Staff

Posted 14 March 2013 - 08:07 AM

Have you tried running the:

..\The Lord of the Rings, The Battle for Middle-Earth II - RC Mod\Support\The Battle for Middle-earth II - RC Mod_code.exe

and entering your BFME2 product code? :) It might fix it, I had not realized that perhaps on other languages the fixer does not always work...


Ridder Geel

#10 Gurvemeh

Gurvemeh
  • Members
  • 23 posts

Posted 28 December 2013 - 02:11 AM

IF their is anyone else out their i want to try out this modd but i got an Upgrad Lurtz Leadership is not an upgrade  due to the severity the game will crash i want to play this awesome mod but the same error keeps happening



#11 Ridder Geel

Ridder Geel

    Master Yelloh

  • T3A Staff
  • 10,852 posts
  • Location:The Netherlands (AKA: Holland)
  • Projects:RC Mod + SEE + RTS Engine
  •  The Dangerous T3A Team Chamber Member
  • Division:BFME
  • Job:T3A Staff

Posted 28 December 2013 - 03:28 AM

Where did you install the mod?

It should be in a standalone folder. Also ensure that your BFME 2 is up to date (1.06 if i'm not mistaken).

Have you tried reinstalling the mod?


Ridder Geel

#12 Gurvemeh

Gurvemeh
  • Members
  • 23 posts

Posted 28 December 2013 - 06:14 AM

It is a standalone because i can play my original one just fine. to be more specific their are two bfme 2 files one has your name in it the other is the original.

 

Also i will try to reinstall the mod


Edited by Gurvemeh, 28 December 2013 - 06:19 AM.


#13 Gurvemeh

Gurvemeh
  • Members
  • 23 posts

Posted 28 December 2013 - 10:29 PM

no it didnt work



#14 Ridder Geel

Ridder Geel

    Master Yelloh

  • T3A Staff
  • 10,852 posts
  • Location:The Netherlands (AKA: Holland)
  • Projects:RC Mod + SEE + RTS Engine
  •  The Dangerous T3A Team Chamber Member
  • Division:BFME
  • Job:T3A Staff

Posted 29 December 2013 - 02:35 PM

Is the game up to date?


Ridder Geel




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users