Since I work mostly in Worldbuilder, most of these 3d models will be used in maps for The Special Extended Edition Director's Cut. However, any mod hosted by the Revora Creative Network can request to use these in their mods.
Beorn's House
A BfME building with required animations for three tiers, build-up and destruction.
PM me for a download link and potentially discuss what you would like changed for your mod. (single object available for map prop, persistent rubble available for creep mechanics, alternative textures)
Goblin Town WIP
- rocks, pillars, overhangs, stalactites and stalagmites
Download from my OneDrive
Paths of the Dead
The statue rocks are a strange combination of carved stone and natural formation, with an unlovely human figure carved into the side. The Dead Door reads "the way is shut, it was made by those who are dead and the dead keep it".
Download from my OneDrive
Barad-dur
I will be creating these models so the base of the Barad-dur map I created and based on NJM's lost version looks more like the visuals seen in the movies. We decided to use the vanilla Dol Guldur parts for most of Barad-dur, so these parts are textured similarly, but taken from the cinematic model.
- lavaduct
- bridge towers
- triangular spires for the base
Dol Amroth
- Gondor civilian and warships. - Note that I probably won't be able to create these. =/
Hobbiton
- make bridge walkable, fix bridge so it is up to standards
- Bag-end retaining wall
Haradrim Fortress
- create animations and extra models
- fix parts so they are up to standards
- get the okay from Nazgul, very far into the future
Gallery. This model will not be available for download.
Original Post
Edited by MattTheLegoman, 20 February 2015 - 02:57 AM.