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Neutron Star-class bulk cruiser


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#1 a.fake.name

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Posted 26 February 2014 - 10:00 PM

http://starwars.wiki...ss_bulk_cruiser
http://starwars.wiki...ki/Bulk_cruiser

Anyone else think it'd be nice to get this model ingame ?

Obviously it's loadout needs some tinkering from the wookiepedia article as It had turbolasers in the XWvsTIE series as well as in some of the books, but it'd make a great early tech cruiser, especially for the rebels, as another no-research older ship for both sides with a few upgrades, whose hull never gets that much stronger.


Edited by a.fake.name, 26 February 2014 - 10:02 PM.

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#2 evilbobthebob

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Posted 26 February 2014 - 10:04 PM

I'm just going to say that yes, this ship will be in the next version. It's another one of those things we'll properly announce at some point.


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#3 a.fake.name

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Posted 26 February 2014 - 10:08 PM

Awesome.

Will it be the neutron star class, or the XWA model ?

 

Xwa-bulk-cruiser.jpg


Edited by a.fake.name, 26 February 2014 - 10:09 PM.

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#4 evilbobthebob

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Posted 26 February 2014 - 10:10 PM

It's actually a model I made myself, based on the SW: Rebellion render.


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#5 a.fake.name

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Posted 26 February 2014 - 10:15 PM

Now I am curious.....

Personally I'd be happy with stock XWA models, but if we can get newer ones, all the better.

Also since the threads basically done at this point I suppose I'll turn it into a 20 questions thread :p

Any plan to revise the guns on the Imperial interdictor cruiser ?
It's been specefically stated as having turbos AND ions in some of the books, and frankly the current loadout makes little sense, it's basically a heavier version of the lancer, with its double lasers and quads.


edit: to be clear, yes there's also the interdictor class star destroyer, which predates the 418, but not always clear which is which in usage.


Edited by a.fake.name, 26 February 2014 - 10:22 PM.

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#6 Kitkun

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Posted 26 February 2014 - 10:24 PM

Canon. http://starwars.wiki...zer_418_cruiser


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#7 a.fake.name

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Posted 26 February 2014 - 10:28 PM

I know Kitkun, I was reading that as I wrote this.

However there has been MUCH confusion between the 418 and the Inderdictor class Star Destroyer.

Personally, I say upgrade it to turbos and a couple of turboions (in addition to the double lasers) and balance it to be an ultralight cruiser in combat.

http://starwars.wiki..._Star_Destroyer


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#8 evilbobthebob

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Posted 26 February 2014 - 10:41 PM

That's the Dominator I in PR, it's been around since the start.


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#9 a.fake.name

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Posted 26 February 2014 - 10:44 PM

Ah ok then, this time it was me that was confused by the haphazard way the EU got treated by lucas and company :p .

 

 

edit: and as Im sure lots of you have noticed, I'm very slightly OCD when it comes to trying to reconcile all of those issues :p .


Edited by a.fake.name, 26 February 2014 - 10:46 PM.

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#10 johnchm.10

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Posted 27 February 2014 - 09:50 PM

I'm fine with either ship. It seems like a good ship. If anything, I like how different the neutron looks, with all the bow protrusions. It's different from a lot of what we've seen so far.

#11 a.fake.name

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Posted 28 February 2014 - 02:12 AM

If nothing else, it would make an exellent suppliment to the quasar fire class bulk cruisers that have varriants ranging from carrier to missile boat on neutral worlds currently.

Plus if it didn't require research, it could be an intresting early game suppliment to both fleets in several varriants, seperate ones per side.


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#12 skie9173

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Posted 02 March 2014 - 03:47 AM

is it a full unit or starting forces/ indigenous only?


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#13 evilbobthebob

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Posted 02 March 2014 - 10:12 AM

Full unit for the Rebels.


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#14 skie9173

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Posted 02 March 2014 - 06:21 PM

Hmm interesting. I'm anxious to see how it performs. I never used them in Rebellion since they were overall ineffective, but I can't wait to see what PR's creative mind comes with.
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#15 evilbobthebob

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Posted 02 March 2014 - 06:27 PM

In playtesting they hold up reasonably well against other frigates and corvettes, and rip fighters apart. The later upgrades turn them into makeshift carriers with some turbolaser armament.


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#16 a.fake.name

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Posted 02 March 2014 - 06:31 PM

Personally I say remove most of the quads and replace with a few more turbos, otherwise they'll just become the rebel lancer class.


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#17 evilbobthebob

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Posted 02 March 2014 - 06:40 PM

The turbolasers are an addition. The quad lasers are too front-facing to make it as versatile as the Lancer-class. Plus it's rather slow and clunky.


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#18 a.fake.name

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Posted 02 March 2014 - 06:46 PM

So it's a slow/clunky lancer, not as vulnerable to bombers, that you have to point at a fighter cloud.......

I still don't see the problem in my statement, as you can order cap ships to point in a specific direction.
 


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#19 skie9173

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Posted 02 March 2014 - 07:09 PM

Ahb that sounds interesting. At late levels I can see it as a good ambusher, pull it out of hyperspace on fighter clouds or smaller targets. Sounds like a good early "knife fighter" enough quads are nasty to anything up close.
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#20 a.fake.name

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Posted 02 March 2014 - 08:50 PM

Just sounds weird to me, it's an on the cheap capitol ship that is now going to be equipped to be one of the best anti-snubcraft ships in the game.


Personally, I'd say outfit it about like the modular taskforce cruiser (sans magpulse), give it a number of basic single turbolasers, with a secondary battery of laser turrets for defense.

That way it's a decent cheap outdated capital ship, but is not over powered.


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