Jump to content


Photo

Trouble with Texture Variations


  • Please log in to reply
2 replies to this topic

#1 Yarrum

Yarrum

    Kahuna

  • Project Team
  • 461 posts
  • Location:New York City

Posted 08 July 2014 - 03:45 PM

Hey guys,

 

I'm having trouble getting the random unit textures to work in this mod. The exact same graphics settings give me them in TEA but not in TDH. Anyone know what's up?


KotW%20Left%20Morgul%20Banner.jpg
KotW Beta Tester
frodo_sam.jpg


#2 Kwen

Kwen

    Vileartist

  • T3A Staff
  • 4,865 posts
  • Location:Korea I wish
  • Projects:It'sa secreeet
  •  T3A's First N00b
  • Division:BFME
  • Job:T3A Expert
  • Donated

Posted 08 July 2014 - 05:35 PM

Have you tried turning your graphics down to very low, then back to ultra, then set custom and turn particle cap up. Then try again.

 

I've had this problem numerous times where the game will ditch the LoD effects and the only way to engage them again is to reset the graphics settings.


                           https://www.twitch.tv/vileartist - Yes shameless self-promotion

          ----------------------------------------------------------------------------------------------------------------------

                            "Old modders never die, they just fade away" ~ Hostile


#3 Yarrum

Yarrum

    Kahuna

  • Project Team
  • 461 posts
  • Location:New York City

Posted 10 July 2014 - 08:52 PM

Just tried that, same issue. Is there something I can change in the options file that would make it work?

 

Edit: Setting graphics to high rather than very high did the trick actually.


Edited by Yarrum, 10 July 2014 - 08:58 PM.

KotW%20Left%20Morgul%20Banner.jpg
KotW Beta Tester
frodo_sam.jpg





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users