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Renx Dazzle Problem (BFME2)


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#1 Symonius

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Posted 29 August 2014 - 01:13 PM

I want to create (as many modder) a new aragorn's model in King's outfit, but when i export the model i have a problem with the PLANE02 (Anduril light mesh).

 

If i select "Dazzle" in W3D Tools, Renx can't export the entire model, in the review log the plane02 is missing and W3D viewer can't load the model.

 

I search on internet problems like this but i haven't found nothing.

 

What can i do?


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#2 Mathijs

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Posted 29 August 2014 - 04:25 PM

Moving this to BFME Graphics subforum.


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#3 Symonius

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Posted 30 August 2014 - 01:29 AM

Sorry, it's my first forum's post


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#4 Kwen

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Posted 31 August 2014 - 10:30 AM

The plane mesh has to have a certain export configuration for it to work properly. It is treated very similar to a forged blade effect, so have a read through this tutorial.

 

http://www.the3rdage.net/item-209?addview 

 

It does not explain the exact settings for Anduril, but you can learn how to properly export it. This is done in 3ds Max, but the process should be exactly the same in RenX


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#5 Symonius

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Posted 31 August 2014 - 04:09 PM

Thank you Kwen, I searched a tutorial like this for an entire day...i feel like a noob now.

I hope it work.


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#6 Kwen

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Posted 31 August 2014 - 07:20 PM

If you want to find the exact settings used for the Anduril effect, you can open the guaragorn_skn file in the WDump program. It should be available through the SDK, if not do a search on the site and you should find it. It shows the settings used for all the objects contained in a w3d file.


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