Dunedain Ranger76 and myself are planning to make some additions to the BFME1 campaigns, and we'd like to be able to add several territories where currently there aren't any (such as defining some areas in Eriador for instance).
The idea currently is to use some of BFME2's 3d border objects, but we have no idea what the coding would entail. We want to be able to start the campaign in the Shire and have one or two missions involving the Hobbits as they make their way to Rivendell as a starting point; if this can be made to work well there's other things we want to do.
Can anyone shed some light on what this requires?
EDIT: Oh and if this sounds interesting to any capable hands that might read this, you are free to help us out!