Tiberium Wars Editing
Forum where you can discuss modding and mapping for Command & Conquer 3.
Subforums
C&C3 ShowcaseShow off your stuff! Present your new models, skins and other artwork for all to admire!
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Flag to detect easy/normal/hard/brutal game mode?Started by Fox-1, 24 Feb 2015 scripting ai game mode |
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New WB TexturesStarted by Torn, 29 Aug 2007 |
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A note on model poly countsStarted by Daz, 03 Oct 2007 |
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APCs transporting several squads?Started by Golan, 27 Oct 2007 |
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Dozer Blades & Avatar Upgrades?Started by Desecrator, 29 Oct 2008 |
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The Ultimate Revenge mod for CNC3 will have KW source codes!Started by Guest_P.S._* , 25 Mar 2009 |
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Patch,world Builder Maps INFOStarted by Hogo, 17 Apr 2007 |
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Tutorial: Adding random textures and modelsStarted by Stygs, 14 Sep 2007 |
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Quick questionStarted by The Best Guest, 29 Sep 2007 |
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Upgrade Limit...Started by Slye_Fox, 15 Oct 2007 |
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How I apply guardian turrets with upgraded railguns?Started by purplescrin , 30 Jan 2008 |
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How to create moving treads for CnC3?Started by PaZUr, 10 Apr 2008 |
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good day guys i want help here in my modStarted by KARIM, 31 May 2008 |
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GlobalData GlobalDefines mod building troubleStarted by NoSideEffects, 16 Jun 2008 |
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MOD SDKStarted by RustyNail, 14 Oct 2008 |
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Easily Possible Mod IdeaStarted by shnibu, 26 Oct 2008 |
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New Cnc3 Art PacksStarted by Stygs, 30 Jun 2010 |
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A Ridiculous RequestStarted by Codiah, 13 Sep 2010 |
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GDI ShatterStarted by Hideyasu, 21 Jan 2016 |
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My map wich i have createdStarted by GodSun666 , 21 Apr 2007 |
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Some Mod SDK questionsStarted by ihateharriers, 27 Aug 2007 |
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Problems in-game with SampleMod (seems to compile)Started by Guest_Travis_* , 03 Jan 2008 |
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Extracting stuff from .cdata formatStarted by Creator, 31 Jan 2008 |
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How do i extract buildings and vehicles out of cnc3Started by cpjok, 23 Feb 2008 |
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How to make visceroid autoattack?Started by Plaintext, 24 Mar 2008 |
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Need a detailed answer please....Started by Guest_VicRattlehead_* , 16 Jun 2008 |
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Where's capture delay parameter line for all engineers?Started by purplescrin , 30 Jun 2008 |
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Crushable Wall Segments & Stealth Upgrade?Started by Desecrator, 04 Nov 2008 |
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Repair BayStarted by Madin, 17 Dec 2008 |
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<TriggeredBy> for upgrades, and UI questionStarted by Boomerang Python, 17 Jul 2009 |
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