BFME Art & Graphics
Do you have any questions regarding modeling, texturing, 2d-art or animating for the BFME games? Post here and we'll help you out.
Subforums
Modding TutorialsClick here to view our comprehensive collection of BFME modding tutorials. |
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Some faces of the model "disappear" when exportedStarted by morgoth946, 29 Jun 2009 |
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How do you make videos?Started by UNCMan, 26 Jun 2009 |
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New building radial buttonsStarted by drogoth232, 16 Jun 2009 |
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Walls,stairs...Started by Malush9321 , 21 May 2009 |
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Ithilien's n00b Graphics QuestionsStarted by {IRS}Athos, 21 May 2009 |
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New skeleton for modelsStarted by drogoth232, 20 May 2009 |
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modifying anim's - how do I find key frames for specific bones.Started by constermonster, 19 May 2009 |
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Animation difficulties - creating new skeleton for unitStarted by constermonster, 18 May 2009 |
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why whenever I open a w3d file this happensStarted by yorxdestroyer uu, 16 May 2009 |
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skn and skl'sStarted by yorxdestroyer uu, 16 May 2009 |
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AnimationsStarted by Neged, 14 May 2009 |
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UV Mapping for an Uruk ShieldStarted by Yarrum, 13 May 2009 |
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Graphic Problems and questionsStarted by NewErr, 11 May 2009 |
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ArrowsStarted by Kwen, 08 May 2009 |
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How to get startedStarted by ThElderGod, 04 May 2009 |
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To start moddingStarted by ferlz, 03 May 2009 |
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Want to start modellingStarted by Githiran, 25 Apr 2009 |
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Hiding/Unhiding meshes in animationStarted by Kwen, 22 Apr 2009 |
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finding the names of a models subobjects and its firebonesStarted by Annullus The Grey, 13 Apr 2009 |
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add a model into the gameStarted by James bond, 06 Apr 2009 |
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VP6 and Alpha ChannelsStarted by Nertea, 05 Apr 2009 |
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3ds Max and .w3d formatStarted by Jeth Calark, 27 Mar 2009 |
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