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editing Libraries.big


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#1 Guest_guest_*

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Posted 12 May 2005 - 08:41 PM

Is their a way to edit the .map files located in the Libraries.big file?

#2 ched

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Posted 12 May 2005 - 08:52 PM

Is their a way to edit the .map files located in the Libraries.big file?

<{POST_SNAPBACK}>


worldbuilder
and i am stuck at that point ever since my Worldbuilder doesnt load :huh:
i ll reinstall BFME once i have done a full back up of all my modifications, too lazy right now
Software is like sex; it's better when it's free ~Linus Torvald

#3 eRe4s3r

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Posted 12 May 2005 - 08:55 PM

Is their a way to edit the .map files located in the Libraries.big file?

<{POST_SNAPBACK}>


worldbuilder
and i am stuck at that point ever since my Worldbuilder doesnt load :huh:
i ll reinstall BFME once i have done a full back up of all my modifications, too lazy right now

<{POST_SNAPBACK}>


maybe cuz worldbuilder crashed some time ago and placed ugly tmp files into ur my documents/my lotr bfme files directory? atleast it did so for me :/ deleting the temp/cache files solved my problems

#4 ched

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Posted 12 May 2005 - 08:58 PM

Is their a way to edit the .map files located in the Libraries.big file?

<{POST_SNAPBACK}>


worldbuilder
and i am stuck at that point ever since my Worldbuilder doesnt load :huh:
i ll reinstall BFME once i have done a full back up of all my modifications, too lazy right now

<{POST_SNAPBACK}>


maybe cuz worldbuilder crashed some time ago and placed ugly tmp files into ur my documents/my lotr bfme files directory? atleast it did so for me :/ deleting the temp/cache files solved my problems

<{POST_SNAPBACK}>


nope no tmp files there, only a Worldbuilder file saying :

[WorldbuilderApp]
OpenDirectory=

do i have to add a directory, the main BFME directory ? :grin:
Software is like sex; it's better when it's free ~Linus Torvald

#5 eRe4s3r

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Posted 12 May 2005 - 09:10 PM

well, in my documents dir is no worldbuilder file saying that °,°

in my early generals modding days i somehow got worldbuilder to crash with simply naming a w3d file wrong .) if u got lots of mods that could may be the problem :grin: since im a snob im only using my mods :huh: that atleast keeps me from any problems .)

but tahts not helping you :/

#6 ched

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Posted 12 May 2005 - 09:16 PM

well, in my documents dir is no worldbuilder file saying that °,°

in my early generals modding days i somehow got worldbuilder to crash with simply naming a w3d file wrong .) if u got lots of mods that could may be the problem :p since im a snob im only using my mods :grin: that atleast keeps me from any problems .)

but tahts not helping you :/

<{POST_SNAPBACK}>


yeah i am only using my mods as well lol ;)
well its kinda weird cause i get all the loading and stuff and then, the windows doesnt open :huh:
Software is like sex; it's better when it's free ~Linus Torvald

#7 eRe4s3r

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Posted 12 May 2005 - 09:21 PM

oh well, thats nothing compared with what gmax does out of bad mood,

it disabled my opengl system driver and kept saying me that i didnt have opengl installed...... and it distorted my screen badly :/

laters i found out that one of thousand gmax processes didnt close, of course it still refuses to acknowledge that i actually have opengl drivers.........

back to worldbuilder, now that i have 1.5gb ram it runs fine, when i had 512 it didnt work at all, crashes weird errors all the time... they must have had a reason why they wrote "Not supported beta software" :huh:

maybe a reinstall *could* solve the problem, but im at war with worldbuilder anyway .) its just very buggy at times ./

#8 ched

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Posted 12 May 2005 - 09:39 PM

oh well, thats nothing compared with what gmax does out of bad mood,

it disabled my opengl system driver and kept saying me that i didnt have opengl installed...... and it distorted my screen badly :/

laters i found out that one of thousand gmax processes didnt close, of course it still refuses to acknowledge that i actually have opengl drivers.........

back to worldbuilder, now that i have 1.5gb ram it runs fine, when i had 512 it didnt work at all, crashes weird errors all the time... they must have had a reason why they wrote "Not supported beta software" :huh:

maybe a reinstall *could* solve the problem, but im at war with worldbuilder anyway .) its just very buggy at times ./

<{POST_SNAPBACK}>


still the only solution to script the AI though :grin:
i ll ty reinstalling and i was plannig on adding 512 Mbs RAM anyway (im at 512 right now) so it should help a bit
Software is like sex; it's better when it's free ~Linus Torvald




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