Toggle lego knives
Started by Lord Dragonclaw, Jul 25 2005 09:15 PM
13 replies to this topic
#4
Posted 25 July 2005 - 10:38 PM
First hit Ctrl+G the type 816 and find this:
Duration = 30000
TO
better take away the Reload timer in the specialpower.ini
Duration = 30000
Behavior = WeaponModeSpecialPowerUpdate ModuleTag_KnifeFighterPowerUpdate SpecialPowerTemplate = SpecialAbilityKnifeFighter Duration = 30000 AttributeModifier = LegolasKnifeFighterBonus LockWeaponSlot = SECONDARY StartsPaused = Yes End
TO
Behavior = WeaponModeSpecialPowerUpdate ModuleTag_KnifeFighterPowerUpdate SpecialPowerTemplate = SpecialAbilityKnifeFighter AttributeModifier = LegolasKnifeFighterBonus LockWeaponSlot = SECONDARY StartsPaused = Yes EndJust a guess.
better take away the Reload timer in the specialpower.ini
Edited by Ville786, 25 July 2005 - 10:42 PM.
The 4th Age version 0.8 has been released: Link
#5
Posted 26 July 2005 - 12:53 AM
If you do it like that you'll probably have to make another power (i'm not exactly sure how) that is very similar except where it says
You'll have to change it to
because in legolas's weaponset his bow is his PRIMARY weapon and his sword is SECONDARY. if you take away the duration my guess is he'll be stuck on sword forever
-another thing you might try is looking at faramir's code or someone else that toggles weapons and base it off that
LockWeaponSlot = SECONDARY
You'll have to change it to
LockWeaponSlot = PRIMARY
because in legolas's weaponset his bow is his PRIMARY weapon and his sword is SECONDARY. if you take away the duration my guess is he'll be stuck on sword forever
-another thing you might try is looking at faramir's code or someone else that toggles weapons and base it off that
#7
Posted 26 July 2005 - 08:57 PM
that means if im correct that he will do it for 0 seconds
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#11
Posted 26 July 2005 - 10:14 PM
or maybe this isnt the way you should do it
use the animations for the move and fore the State add TOGGLESET_1
then trigger it in the move when he does it but dont use that move make a new toggle ability up
use the animations for the move and fore the State add TOGGLESET_1
then trigger it in the move when he does it but dont use that move make a new toggle ability up
GitHub - https://github.com/ClickerMonkey
YouTube - http://www.youtube.c...r/ClickerMonkey
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