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Empire at war


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#1 Lauri

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Posted 27 July 2005 - 10:34 PM

Hey LoG and everybody have you've seen the Empire at War trailer Its pretty damn amazing! I hope that you mod will be to! Witch it will, eventually.

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The 4th Age version 0.8 has been released: Link


#2 Ar-Pharazon

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Posted 28 July 2005 - 01:04 AM

yes we hope to release it before eaw

Edited by Ar-Pharazon, 28 July 2005 - 01:04 AM.

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#3 OoN|Valandil

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Posted 28 July 2005 - 05:03 PM

Hmm, yes, the trailer is nothing new, sen it ages ago I did, this mod is great though :mellow:

#4 Lauri

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Posted 28 July 2005 - 05:07 PM

damn i haven't been on lucasarts.com for ages either. But this mod will beat that game. maybe.

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The 4th Age version 0.8 has been released: Link


#5 Ar-Pharazon

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Posted 28 July 2005 - 06:26 PM

if there is a battle betweeen games ours probably will win because we have the clone wars too.
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#6 Lauri

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Posted 28 July 2005 - 07:18 PM

if there is a battle betweeen games ours probably will win because we have the clone wars too.

<{POST_SNAPBACK}>

Thats what I meant :mellow:

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#7 Torn

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Posted 02 August 2005 - 01:38 PM

Just because you have extra sides doesn't make the mod a better quality product. Don't try competing with commercial products, especially when they have the rights to a license and you don't. I speak from experience with Only War.

#8 Ar-Pharazon

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Posted 04 August 2005 - 03:01 PM

thanks for your experienced insight, but i think well keep the mod going :p
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#9 halbarad

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Posted 06 August 2005 - 09:08 AM

this is why i really want to do a clone wars mod cos it hasnt been done before
Now for Wrath, Now for Ruin, and for a Red Dawn...

#10 Dain Ironfoot

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Posted 06 August 2005 - 09:19 PM

Imperial Assault team are doing a CW mod called Imperial Assault 2 for Empire at War. Imperial Assault 1 was the awsome SW mod for C&C

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#11 ironmonkaa

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Posted 18 December 2005 - 06:06 AM

ya theres no way your mod is going to beat the game,the guys at lucas arts are have way more experience,im sorry but theres no way,but your mod looking good guys keep it up

#12 Dain Ironfoot

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Posted 18 December 2005 - 05:10 PM

Well I think the trick is not to try to imitate EaW. Keep the play style BFMEish... avoid space battles as there is no way you'll get them as good as EaW...

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#13 MTB

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Posted 09 January 2006 - 01:26 PM

yes we hope to release it before eaw

ehhh unless your releasing it in a few days ( :grin: ) dont think thats gonna work any more
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#14 Master Windu

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Posted 13 January 2006 - 01:28 AM

Well, well do the best we can. Dont tell us to stop or give up, you wont like the remarks youll get back at you.
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#15 MTB

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Posted 13 January 2006 - 02:51 AM

no no no!! no way i wasnt trying to say that. i was just saying that i didnt think the predicition would work. not trying to say anything bad about you guys or anything. and deffinitly not stop or give up!! i posted tons of ideas (most of them actually useless tho i didnt check your site too well i guess for lists) trying to help the mod out.
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#16 Thorin

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Posted 18 January 2006 - 11:21 PM

We had a delay in the form of an unnamed leader going away for a bit :blush: Windu when'd you become a modeller?

#17 MTB

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Posted 19 January 2006 - 04:24 AM

didnt read all the post before mine before i posted above, i didnt mean to imply quit at all. i dunno about all you guys but im getting both EaW and this mod, for sure.. i dont see why they'd really have competition anyways? theyre automatically different in a lot of ways... i dunno about some people but i like having tons of the same type of game (rts, ect) and i have like 5 SW games right now... the more the merrier! ^_^ mod looks/sounds awesome, plz don't quit!
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#18 Thorin

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Posted 19 January 2006 - 04:30 PM

Well I'm still carrying on ;p

But I don't have a major role. Yoda and Windu are still doing stuff, and when GG (Lord of Gifts) gets back, we'll have virtually everyone we essentially need for the mod, but progress has slowed, but it'll be back on track!

#19 Mr-Monkey

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Posted 20 February 2006 - 05:20 PM

I hope to see this mod soon. I have tried the EaW demo and....It sucked the tutorials are more fun than the demo campagin. so carry on and i also hope you can somehow port to BFME 2

#20 Lauri

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Posted 20 February 2006 - 06:34 PM

Just because you have extra sides doesn't make the mod a better quality product.

well, I think the quality off this mod is better, after playing the game. I hate the ground battle :p my opinion, don't flame me

ya theres no way your mod is going to beat the game,the guys at lucas arts are have way more experience,im sorry but theres no way,but your mod looking good guys keep it up

why does those people have soo much more experience, huh? if you take a look at BFME, most skins sucks, but it's barely enough to see who their suppose to be. And look at RA, their skins are 500% better :p well, more actually. well, see now, why does people who works in a game company gain sooo much more experience? they don't. they sit on their arse all day long making a sing unit. So I'll bet that there's no difference between Lucas' staff and the staff of BFTG. Just saying my opinion.

BTW, game companys can be thanked for their game engine atleast :)

Edited by Lauri, 20 February 2006 - 06:34 PM.

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