My First Skin
#21
Posted 24 August 2005 - 10:44 PM
Stuff like that ^^
#22
Posted 24 August 2005 - 11:46 PM
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#23
Posted 24 August 2005 - 11:58 PM
When i manage to get my models into 3dx max hopefully they will bind automatically
#24
Posted 25 August 2005 - 03:24 AM
When i manage to get my models into 3dx max hopefully they will bind automatically
RenX/Gmax has an "Auto-Link" tool for binding . It works surprisingly well, and you'll usually only have to make a few fixes (you'll almost always have to fix hands and the weapons/shields they hold).
#25
Posted 25 August 2005 - 10:17 AM
#27
Posted 25 August 2005 - 01:38 PM
#28
Posted 25 August 2005 - 01:40 PM
#29
Posted 25 August 2005 - 02:23 PM
#30
Posted 25 August 2005 - 02:39 PM
GitHub - https://github.com/ClickerMonkey
YouTube - http://www.youtube.c...r/ClickerMonkey
#31
Posted 25 August 2005 - 03:57 PM
It showed up in game before i did the binding, so whats wrong?
#32
Posted 26 August 2005 - 12:56 AM
GitHub - https://github.com/ClickerMonkey
YouTube - http://www.youtube.c...r/ClickerMonkey
#33
Posted 26 August 2005 - 09:38 AM
#35
Posted 26 August 2005 - 02:27 PM
But it STILL refuses to show up in game :S again, i added everything to the asset.dat... added model to art\w3d and skins to art\textures... added them to my big file and used the model in the hero ini. If it was exported wrong it's Morgoth's fault He told me what settings to use in export...
Any ideas? (What did i do wrong this time? )
#37
Posted 27 August 2005 - 02:45 PM
#38
Posted 27 August 2005 - 03:14 PM
#39
Posted 27 August 2005 - 05:11 PM
#40
Posted 28 August 2005 - 02:20 AM
Are you saying that EA's works and Sy's don't work all the time? in tha case, yes!Are you using EA's Asset Builder, or Sy's? If you're using Sy's, that may be the problem (apparently, Sy's Asset Builder doesn't like some models...)
The 4th Age version 0.8 has been released: Link
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