air combat
#21
Posted 15 August 2005 - 04:08 PM
"only an attacker" is the only thing that is possible with spawned aircraft.
SP missions open up a range of possibilities for units, but simply because of the shear number of units it's impossible to include all units. Also where does it stop, do we add the Buffalo fighter, or the A5 (predecessor from A6 Zero) or the I-15/16?
We do plan a gamemode in which both SP and MP units are available and a "Timeline-gamemode" e.g 1939-1941, 1942-1943, 1944-1946 is proposed. To implement the latter however still requires load of extra units which all need to be coded as well
[/quote]
oh really? ok i understand. i shall say thank you on your efforts in all these "Timeline-gamemode".
it is the 60th V-J Day today. and we have lots of celebration here, in China.
Almost same celebration as in Time Square.
i understand that it will be hard to make China a new contry in DDAY, as it was an army of peseants, beared horrible casualties but still fight until the last minute. it will be hard to balance in a PC game.
But i wish there could be some mission in China sub-thearter, as AVG Flying Tigers(i like them very much), rescuing Doolittle's shoot down pilots.
And if u want some guerilla mission, China sub-thearter will be a good stage.
Just a suggestion
#22
Posted 15 August 2005 - 06:40 PM
"only an attacker" is the only thing that is possible with spawned aircraft.
SP missions open up a range of possibilities for units, but simply because of the shear number of units it's impossible to include all units. Also where does it stop, do we add the Buffalo fighter, or the A5 (predecessor from A6 Zero) or the I-15/16?
We do plan a gamemode in which both SP and MP units are available and a "Timeline-gamemode" e.g 1939-1941, 1942-1943, 1944-1946 is proposed. To implement the latter however still requires load of extra units which all need to be coded as well
oh really? ok i understand. i shall say thank you on your efforts in all these "Timeline-gamemode".
it is the 60th V-J Day today. and we have lots of celebration here, in China.
Almost same celebration as in Time Square.
i understand that it will be hard to make China a new contry in DDAY, as it was an army of peseants, beared horrible casualties but still fight until the last minute. it will be hard to balance in a PC game.
But i wish there could be some mission in China sub-thearter, as AVG Flying Tigers(i like them very much), rescuing Doolittle's shoot down pilots.
And if u want some guerilla mission, China sub-thearter will be a good stage.
Just a suggestion
China may, i repeat MAY, be used in a SP mission. However China (Nationalist China that is, i won't even bother with Communist China during WW2) had little to no domestic material. Therefor it will not become a MP side.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
#23
Posted 16 August 2005 - 12:11 AM
[/quote]
OK that's enough in a game. i also can't make Nationalist(all heavy equipments from US) a side, and no metion the Communist(totally light infantry). it would be boring to be a MP side.
but i suggest to considerate a mission for AVG, as they do almost every thing successfully: defensive interception, air superioty, recon, close air support, long range bombing...and Himalaya airline. it would be a intersting air force mission
btw, how will u show Zeke's agility? by an high ROT and Acceleration? how do u keep it vulnerble but still powerful at least for a time?
#24
Posted 18 August 2005 - 08:40 PM
Edited by Our Last Hope, 18 August 2005 - 08:41 PM.
SHUT UP AND SMILE ! ( :
#25
Posted 20 September 2005 - 11:36 AM
Edited by maggot, 20 September 2005 - 02:02 PM.
#27
Posted 25 September 2005 - 08:12 PM
if planes can dogfight one way or another thats just GREAT
all hail migeater etc
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#28
Posted 26 September 2005 - 04:57 AM
#29
Posted 26 September 2005 - 10:45 AM
As for FOW...may I suggest using a warped cloak logic? (Ie, make every unit cloak soundlessly and give all units a sensor range?) This is certainly more fun IMO than regrowing shroud, as you will still know where anything stationary on the map is, but you just won't see any units that have been moved in or out until you're right on top of them. They dont' even have to decloak to fire Just when your unit is in range of seeing them Makes scouting all the more useful
#31
Posted 26 September 2005 - 01:57 PM
#33
Posted 26 September 2005 - 05:37 PM
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#34
Posted 26 September 2005 - 06:40 PM
... and mine. (PIII - 500Mhz - 320MB RAM - 32MB Intel Graphics)
ROFL... your PC is 2x more powerful then mine
Hehehe.. i won't torment you folks by mentioning my system specs
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
#35
Posted 26 September 2005 - 07:36 PM
so fighters work like regular planes that you can select and send out of your base or are they spawned by a building and just appear when enemy bombers come ?
Their jumpjet & you control them your self, they will go after targets that come with in it's range tho
@Andre: You just got a new machine recently tho, I’m still using my first PC that I got over 6 years ago...
#36
Posted 27 September 2005 - 08:19 AM
(we need to all gather some cash for mig to buy a better computer )
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#37
Posted 27 September 2005 - 11:28 AM
How`s 2bucks ?
Edited by DaEm0NuL, 27 September 2005 - 11:29 AM.
#38
Posted 27 September 2005 - 03:14 PM
They do atm but I think I know how to fix that...they don't stop-start-stop all the time though , do they?
#39
Posted 27 September 2005 - 05:44 PM
Their jumpjet & you control them your self, they will go after targets that come with in it's range tho
they don't stop-start-stop all the time though , do they?
what do you guys mean? i'm lost
#40
Posted 27 September 2005 - 06:39 PM
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