he wants this unit
it has the size of a normal airplane
That's exactly what i meant!!
stealthed, no armour, stealthdetection, tank killer, fast
Posted 04 October 2005 - 08:31 AM
he wants this unit
it has the size of a normal airplane
Posted 04 October 2005 - 04:43 PM
I knew that ! Thats what i said....That's exactly what i meant!!
stealthed, no armour, stealthdetection, tank killer, fast
Posted 04 October 2005 - 05:08 PM
Pendaelose nice ! Im guessing that it will call an artillery barrage !
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
Posted 04 October 2005 - 08:12 PM
I dont think that i is overpowered ! Infantry really needs that !Instead of Artillery it calls in ParaDrops I'm working on the balancing, but 3 of them sitting near your base, just out of range of base defenses is a very scary thing. in moments your base is flooded with infantry from the sky!
Posted 04 October 2005 - 09:40 PM
I dont think that i is overpowered ! Infantry really needs that !Instead of Artillery it calls in ParaDrops I'm working on the balancing, but 3 of them sitting near your base, just out of range of base defenses is a very scary thing. in moments your base is flooded with infantry from the sky!
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
Posted 05 October 2005 - 01:42 AM
how about give them a long range but have the vehicle sight range very small, and then give it 25 sec reload
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
Posted 05 October 2005 - 04:51 PM
This way i is balanced but i would liked it another way ! I would like it like this : Have a small machine gun.... so the primary weapon would be the machine gun... then the paradrop calling wold be the special !That was the plan, but I ran into a potential bug/exploit. With the weapon like that it could be used to attack ground in your won base and make a never ending supply of infantry... 6 infantry EVERY 25 seconds... you can't build them that fast.
I've not scrapped the weapon but it has changed. Primary fire is call Minor Artillery strikes (7 shells) then the paradrop call is like the commanche rocket pods and must be hand targeted. This will prevent automated infantry deliveries.
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