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#121 Rohimir

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Posted 29 October 2005 - 02:41 PM

I hope You Release your Faction Builder Soon :p
The Last Battle of Middle Earth is Ready To Begin...

#122 Guest_Guest_*

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Posted 30 October 2005 - 02:02 AM

Yeah me too
(This is Gil-Galad) im too lazy to sign in

#123 Lauri

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Posted 30 October 2005 - 10:38 AM

Yeah me too
(This is Gil-Galad) im too lazy to sign in

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#124 {IP}Gil-Galad

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Posted 30 October 2005 - 04:24 PM

No sir i dont lol

#125 Legs

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Posted 02 November 2005 - 12:26 AM

lol btw ur hb(hordebuilder) dont works :'(

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#126 {IP}Gil-Galad

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Posted 03 November 2005 - 01:46 AM

Wierd. It works, but not for you. Right click on the application and goto properties, and then combatilibilty and change it to your computer type.

#127 EggyDan

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Posted 03 November 2005 - 02:44 PM

Wierd. It works, but not for you. Right click on the application and goto properties, and then combatilibilty and change it to your computer type.

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I don't have compatibility on my properties screen...darn windows 2k. does anyone here have Windows 2000 and has this working?

#128 RedNalDron

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Posted 14 November 2005 - 03:16 PM

So... hows the Faction builder proceding? When do you estimate a realese? Or just a demo version?
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#129 {IP}Gil-Galad

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Posted 21 November 2005 - 12:04 AM

Ges what. Im bored and i actually dont have anything to do. jus got done work and i got know homework so im working on the new faction creator/edittor

#130 Mullers_11

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Posted 21 November 2005 - 10:37 AM

Cool, any idea of when it will be released

Also, what will it do, generate the codes for the necessary INI's or what?

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#131 {IP}Gil-Galad

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Posted 21 November 2005 - 08:40 PM

Well im completely redoing it making it alot alot easier to do and about 15000 lines shorter. For this im using a hashtable (type of database) so you can switch from faction to faction to edit and the textboxes will change to what thats factions thing was. This takes my old 8 tabpage design for 4 new factions available and the 4 old to a 1 tabpage design. So you can goto a dropdownlist and select one of the four to edit, or add a new one. theres a checkbox whether to include it when you create it. And when you go to edit a preexisting faction such as gondor obviously all its information is already in the database. I might add another option that if you have been working on one you can save it as a text file and then later youll be able to load tha text file and it will automatically load all your information.
The text file can be modified by notepad to an extent based on the certain information.

#132 Hostile

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Posted 24 November 2005 - 02:46 PM

I'm just glad this work of art is being completed. Just make it work in the way you know best. This tool is very important along with your faction builder. To have created a faction builder and horde build program to write the correct ini file will place you in the history of this game.

You'll recieve a lifetime achievment award from T3A and that will also be forwarded to EA Games. Fair enough?

#133 {IP}Gil-Galad

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Posted 25 November 2005 - 03:04 AM

Thank you hostile your to kind. The faction builder is workable, just finishing an extra feature ive added then im gonna undertake the final part of the hordebuilder program.

#134 Rohimir

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Posted 30 November 2005 - 01:31 PM

:grin:
(Come, Come, Release, Release)
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#135 Núkumnëhtar

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Posted 30 November 2005 - 06:48 PM

Patience, we want him to do a good job on it. :)

Also I hope you could convert them for BfME 2 when it comes out, it would be a great help for me. :grin:
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#136 Mullers_11

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Posted 30 November 2005 - 08:06 PM

Well if all is true, BFMEII uses the same engine, should be compatible for both games, am I right?

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#137 ched

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Posted 30 November 2005 - 08:14 PM

still need to correct the INI files, if EA changed those in anyway.
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#138 {IP}Gil-Galad

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Posted 09 December 2005 - 08:58 PM

Ok im releasing the Faction Creator, tell me how it goes. Im releasing it to see if anyone gets any errors or is displeased on how it works.

Im also attaching a little Thing for the horde builder. Its a new way to locate units and its alot easier to code and hundreds of lines shorter. Tell me how i should improve that one.

If you dont feel like posting heres my msn Address = Freaklotr4@yahoo.com
Incase you dont have msn. Aim = freaklotr4

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Edited by {IP}Gil-Galad, 09 December 2005 - 09:01 PM.


#139 King of Universe

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Posted 09 December 2005 - 09:05 PM

For the horde builder, can you make the lines more clear? like they are to small, so it's kinda hard to hit correct, if you see...
Also, all I can see on the left "controlbar" is Ranks...

And the faction builder, how do I get it to read my new big file with models and skins and lots of code?

BTW; great tools :p

Edited by King of Universe, 09 December 2005 - 09:12 PM.

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Frodo: I wish the Ring had never come to me... I wish none of this had happened...
Gandalf: So do all who live to see such times, but that is not for them to decide. All you have to decide, is what to do with the time that is given to you...

Click me

#140 {IP}Gil-Galad

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Posted 09 December 2005 - 10:06 PM

say what?

And the faction builder, how do I get it to read my new big file with models and skins and lots of code?


I dont understand...

The faction creator doesnt read files it creates them.

For the horde builder, can you make the lines more clear? like they are to small, so it's kinda hard to hit correct, if you see...


for my computer their perfectly fine can you take a screenshot of it please?




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