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#1101290 Mordor Faction Plan

Posted by njm1983 on 07 June 2019 - 10:52 PM in Age of the Ring - Discussion & Suggestions

Thats a good idea, I was feeling like "Morgul Tower" summon would be more appropriate


Then you could have the Morgul beacon be an upgrade. 


I like the idea of the Witch King being moved here after the beacon has been added. Gorbag could just get a regular hero slot in the fortress. Shelob could stay there as well.

Im undecided what else could be added, maybe a map wide upgrade to the orc units that gives em a boost to armor and visually turns them into the Morgul orcs as long as the Morgul beacon is lit remains intact?

This way you dont have to boost easterlings and you get more of a boost to orcs instead.

#1090961 Sauron Maps

Posted by njm1983 on 20 September 2018 - 02:52 PM in Worldbuilder

I really like the mine section. The cart tracks and scaffolds look awesome.

#1090932 Sauron Maps BFME I

Posted by njm1983 on 20 September 2018 - 03:56 AM in Worldbuilder

Tbh sort of suspicious looking stuff warrants a look.

Dont take it personal, cause there's a lot of great content contributors that are very giving if they are asked.

Back in the day, M@tt had a dwarrowdelf map that I copied verbatim on my own. I still asked him if it was ok to release it. because it was a copy that I hand created.

He was cool with it. But even he noted how it was exactly the same as his map.

A couple top down comparison pics or allowing a moderator to look at the map is a great way to clear it up.

Anyways, your work is still really great to look at.

#1088264 Green water reflection please help

Posted by njm1983 on 11 August 2018 - 05:08 PM in BFME2 & RotWK Modding

How up to date are your drivers to your graphics card?

I've experienced the skybox reflection disappearing on maps. It was pretty intermittent though.

Iam due to update my drivers and the only times I've seen this happen is when I need an update.

It's a crapshoot though.