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I tried, but could you do one for me, so I can see how it is done? I would like it to be on the first or second level of powers....
It's for my enemy. I want to fight the Balrog with my hero.
Or do you have any suggestions on what I should do?
The noldor warrior doesn't have any banner carrier data....:
That's quite easy. Just post the part of your code which defines the unit positions within the horde - including the Banner Carrier - and I'll show you.
RankInfo = RankNumber:1 UnitType:NoldorWarrior Position:X:50 Y:7.5 Position:X:50 Y:-7.5 Position:X:50 Y:25 Position:X:50 Y:-25 Position:X:50 Y:42.5 Position:X:50 Y:-42.5
;RankInfo = RankNumber:2 UnitType:NoldorWarrior Position:X:30 Y:0 Leader 1 0 Position:X:30 Y:20 Leader 1 1 Position:X:30 Y:-20 Leader 1 2 Position:X:30 Y:40 Leader 1 3 Position:X:30 Y:-40 Leader 1 4
RanksToReleaseWhenAttacking = 1
And here's the Dwarven guardian:
BannerCarriersAllowed = DwarvenBanner ;// types of units that are allowed as banner carriers
BannerCarrierPosition = UnitType:DwarvenGuardian Pos:X:70.0 Y:0.0 ;// (DEFAULT) position of banner carrier
RankInfo = RankNumber:1 UnitType:DwarvenGuardian Position:X:50 Y:0 Position:X:50 Y:20 Position:X:50 Y:-20 Position:X:50 Y:40 Position:X:50 Y:-40
RankInfo = RankNumber:2 UnitType:DwarvenGuardian Position:X:30 Y:0 Leader 1 0 Position:X:30 Y:20 Leader 1 1 Position:X:30 Y:-20 Leader 1 2 Position:X:30 Y:40 Leader 1 3 Position:X:30 Y:-40 Leader 1 4
; RankInfo = RankNumber:3 UnitType:DwarvenGuardian Position:X:10 Y:0 Leader 2 0 Position:X:10 Y:20 Leader 2 1 Position:X:10 Y:-20 Leader 2 2 Position:X:10 Y:40 Leader 2 3 Position:X:10 Y:-40 Leader 2 4
Thanks for wanting to help though.
I know this has probably been asked a hundred times, but how would I add another formation with the Dwarven Guardian? I know it's in the ini\object\goodfaction\hordes\dwarven ini but I don't know what to look for or how I would change it....
Could you please copy and paste your target?
I've added and removed quotation marks around C:\ROTWK mod and either way it still doesn't recognize my mod.
I've even moved the mod to a different location: "C:\Program Files (x86)\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\lotrbfme2ep1.exe" -mod "C:\Users\Taggerung\ROTWK mod"
Thank you Kwen.
Make a text document (.txt) and rename it, and when you rename it replace the 'txt' with 'ini' so it looks like: blahblah.txt -> blahblah.ini
But I still get the
Are there any preconverted ROTWK 2.01 ini files on this site?
Okay, I moved all of the macros into the water.ini file, but do I cut them and paste them into water.ini or do I just just copy and paste?
You need to put all the macros in the ini/default/water.ini file (that means the #define MACRONAME). Then you need to create a new ini file named gamedata.ini in ini/object/ and copy the gamedata block from the ini/gamedata.ini to this file.
I also made a new ini file named gamedata.ini in ini\object and cut and pasted all of the end of gamedata.ini into the file. But I still get this message:
Unknown block '#define' Error parsing INI block '#define' in file Data\INI\Water.ini
#define A_DWARVEN_PERSONAL_BASIC_TRAINING_BUILDTIME 5