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#85012 change gla special

Posted by Lt.Zack on 05 November 2004 - 06:19 PM in Energy Support

if you play a the black market Gen his terrorists have a phosphorous bomb upgrade.



#82591 Good to see you bk

Posted by Lt.Zack on 25 October 2004 - 12:20 PM in Energy

congrats, busy man :)

the mod should be ready today or I hope not tomorrow, the non-mod swapper version should be done today regardless....



#23573 Screenshot of the Day!

Posted by Lt.Zack on 15 June 2004 - 06:23 PM in Energy News

official vote which looks cooler.....all same color or light blue wings....

I vote for light blue wings



#23828 Screenshot of the Day!

Posted by Lt.Zack on 17 June 2004 - 06:33 PM in Energy News

1 vote for jungle camo



#23667 Screenshot of the Day!

Posted by Lt.Zack on 16 June 2004 - 01:51 PM in Energy News

sorry pain so far you are the only person to vote that way....



#77174 Energy Mod Intro Movie

Posted by Lt.Zack on 13 August 2004 - 06:11 PM in Energy News

Hey, if you have not seen our Intro/teaser movie yet than I suggest you see it now Posted Image



#77231 Energy Mod Intro Movie

Posted by Lt.Zack on 13 August 2004 - 11:28 PM in Energy News

LMAO if I have a multimillion dollar movie studio I would do that but I dont so ingame fooatge it is!



#83780 Anything new since site was down?

Posted by Lt.Zack on 31 October 2004 - 12:46 AM in Energy

we will have a v5.1 since I know there will be plenty of bugs



#85324 Best Mod Award 2004

Posted by Lt.Zack on 08 November 2004 - 06:39 PM in Energy News

Juan can I have admin accsess to the mod database profile for the mod, as it NEEDS to be updated they still have it as the mod it not out yet, please either you or I need to update everything and bow the socks off of everyone :ohmy:



#24332 First 5 Posts Will Be Pre-beta Testers

Posted by Lt.Zack on 23 June 2004 - 02:25 AM in Energy

All 5 E-Mails have been sent, PLEASE read the whole message in the E-Mail, Have Fun ;)



#24160 First 5 Posts Will Be Pre-beta Testers

Posted by Lt.Zack on 21 June 2004 - 04:13 AM in Energy

Sorry Natus :( oh well you can still test the beta ;) OK people are noted I will get intouch with each of you and give you the details on the DL location of the mod and what you need to look for when you play :p



#24202 First 5 Posts Will Be Pre-beta Testers

Posted by Lt.Zack on 21 June 2004 - 06:10 PM in Energy

OK you all that posted (first 5) should get a E-Mail (the E-Mail you provided or the one you are using for these forums) that has all the details and the DL link

I will send that E-Mail once I upload the mod, either later today or sometime tomorrow



#24336 First 5 Posts Will Be Pre-beta Testers

Posted by Lt.Zack on 23 June 2004 - 03:08 AM in Energy

oh and I left one thing out the maps to play on, since all the maps that EA provides dont have any naval qualities here are some to help with the testing ;)
http://energy.game-m... Stuff/Maps.rar
also if you not testing and just want to get used to some of our maps than go ahead DL it :p



#24745 First 5 Posts Will Be Pre-beta Testers

Posted by Lt.Zack on 25 June 2004 - 02:52 PM in Energy

by the way i u should tell people how made the maps its only poite

???? confused ????



#83189 CNC DEN Energy Mod preview !

Posted by Lt.Zack on 29 October 2004 - 01:07 AM in Energy News

I cant believe Lion found the ONLY messing strings in the whole mod......lol well they are all fixed now I must of overlooked the weapons for the spec ops (they must of gotten lost in the transition from .csf to .str which is what we are using now :blink:



#71450 Usa Grand Navy

Posted by Lt.Zack on 15 July 2004 - 08:30 PM in Energy

it is original, also the weapons on it are modified inferno cannons if you must know (one of Menace's models)



#71331 Usa Grand Navy

Posted by Lt.Zack on 15 July 2004 - 01:10 PM in Energy

you last post Marc made little sence.....what you not likeing?



#71366 Usa Grand Navy

Posted by Lt.Zack on 15 July 2004 - 03:42 PM in Energy

lmao it is staying....sorry your the only one that hates it....when I was at the LAN no one disliked it at all....sorry :(



#23669 New Maps

Posted by Lt.Zack on 16 June 2004 - 01:57 PM in Energy

yes, there are about 5 right now and most of them will be naval style maps and if you noticed just about all the official maps have NO water on them at all......



#23806 New Maps

Posted by Lt.Zack on 17 June 2004 - 01:36 PM in Energy

just about all of the screenshots of the mod are on the new maps :)



#79487 New Particle Tank Model

Posted by Lt.Zack on 30 August 2004 - 03:30 AM in Energy News

hey since the mod is almost done and I promiced a new particle tank model that kicked ass here it is!

Posted Image



#79557 New Particle Tank Model

Posted by Lt.Zack on 30 August 2004 - 01:19 PM in Energy News

k see me on MSN :)



#84041 is skirmish enabled

Posted by Lt.Zack on 31 October 2004 - 08:38 PM in Energy Support

only the 3 basic sides will do anything AI wise, al the generals dont do shit. we need someone do to AI so badly :)

if you want someone AI play an official map with a basic side or Flash Food, Volcanic Island, Ocean Warz Day, Polynesia, and a few others the AI wil then build and maybe even attack but thats doubhtfull



#94669 Bugs and Improvements

Posted by Lt.Zack on 02 January 2005 - 09:40 PM in Energy Support

yay all the things most of which I know about already now and are fixed from the public version, I sadly to say may not have another version due to school and time restrictions :( so sorry for the bugs left over...

ON THE WORLD BUILDER THING IT DOES WORK JUST HIT IGNORE ON ALL THE LITTLE ERRORS THAT POP UP, I do it all the time as I get those errors too, have no idea how to fix them as they seem to be like ghosts, the code is fine but the error still there kinda thing....

for some odd reason around releace time the drone carrier planes stopped shooting....still have no idea why this happens...

The GLA Allah superweapon should work fine? anyone else have a no select problem??? as I dont and others I know with the mod dont

Isnt the no damage on overcharge with China soo great :dry: I dont ever use over charge much and I guess the testers did not either so I never noticed till a few weeks after releace kinda unfair advantage for China :umad:

the no win in Generals Challenge mode cant be fixed I would have to redesign EVERY SINGLE challenge mission so that it would incorperate the new sides I HAVE NO IDEA why EA didnt make the win trigger more generalized.....(lol on the pun in that)

the fusion bombs bomb does kill the plane most the time sorry, the explosion is just soo big lol I thought it was high enough in the air to escape but it must of been just the map I was playing or something when it survived in testing...

the acid rain lightning should be there just fine, you know the lightning amount and where it hits is totaly random :umad: so you may get that lucky and have no lightning at all rofl :ohmy:

didnt want to bother making another particle cannon for the SupW Gen so it would be pritty pink, just my lazy fault
Same for Lazer Gen....

The Space Nukes weapon has no timer on purpose, that way your enemy (if playing a real person) cannot tell if and when it is ready to fire :dry:;)

And again sorry for no fixes but life is what happens and the mod was fun and hope it still is.



#85975 Acid rain storm launcher

Posted by Lt.Zack on 13 November 2004 - 08:52 PM in Energy News

hehe all is ok, Dr.Thrax the Toxin General has it, it is his second superweapn and you may have to look on his second building command set to see it :sleep: