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#1092043 C&C Rhapsody!

Posted by fir3w0rx on 15 October 2018 - 02:42 PM in C&C:Online Discussion

I'm aware that this is the forum for newer C&C games, but some of the older fans might still be interested:



The original:


Up coming film:

#1084474 Hotkeys - Help A Noob Out?

Posted by fir3w0rx on 06 June 2018 - 02:11 AM in Mental Omega 3.0-3.3 Discussion

I'm not sure when it was added, but the hotkeys can be edited in the main menu (Options -> Game (tab) -> Configure Hotkeys). The hotkeys for Repair and Sell are too far from the rest of them, especially since they're both used frequently. I have mine set to F (fix) and C (close-down :p).

#1084471 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by fir3w0rx on 06 June 2018 - 01:42 AM in Mental Omega 3.0-3.3 Discussion

Yeah, atm the higher res people already has the edge against lower res. I'm honestly not too pleased at how resolution is implemented in RA2.

Besides, this would make the units look like ants and hard to distinguish

Not being a smart ass or anything, but your post contradicts itself. Even full HD (1920x1080) is a little difficult to play with at times, let alone any higher. I'm requesting this solely for observing purposes.

#1084437 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by fir3w0rx on 05 June 2018 - 02:14 AM in Mental Omega 3.0-3.3 Discussion

@Speeder - Hello, the Yuri's Revenge version at CnCNet recently got a screen resolution upgrade which allows you to observe/play the game in 4k/Ultra HD resolution, which is great for observing online matches (but obviously not so much for playing). I'd like to suggest for this to also be available for MO, if it's not too much trouble. I'm not sure if it was dkeeton and/or rampastring (creator of the MO client) that added this feature (or maybe someone else). It would be awesome to watch online MO matches with this!


#1073027 An explanation to why there was no Save/Load function in Mental Omega

Posted by fir3w0rx on 06 December 2017 - 09:47 AM in Mental Omega 3.0-3.3 Discussion

Just a quick update: the upcoming version of Ares will be version 1.0 with savegames being the one big main feature.
This means that savegames will finally work again in Ares. Testing didn't reveal any critical design flaw yet (and they would be immediately obvious because Ares would deliberately crash itself if something wasn't quite right).
Thus, I'm confident that it will be sorted out soon. But mind that this is Ares' side of things, and there's more work to do before it will be available to you.

Yes! I can finally figure out alternative ways to pass specific parts of campaign missions without having to spend 2 hours trying to get to them first.