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There have been 10 items by Elerium (Search limited from 22-January 19)
Ive got a two questions about the world of RS:
1. How fucked up is the state of the world during the time of RS? Is it Traditonal Mad-max like world with minor viliages and communites of around a few thousand at the abouslute maximum with some mutated wildlife, or is it Tiberian sun level bad with mutated creatures far more dangerous than today's animals and the Earth's ecosystem being damaged to a state that won't recover for a long time or may never recover again or is the world of RS a mixture of both?
2. Most of you said that Nexus is based in Former Germany and Osiris in Former USSR doesn't that sort of allow a few places down in the southern hempishere (maybe even Former North america) to build up a small city or does Nexus or Osiris travel down their and do they usual you know or is it fought over by FL warlords and their general enemy the AL?
Still the world you created in your spare time would hell a be interesting for a full-fledged retail game (Imangine playing as a low down FL mook? Would be Pretty terryfying experiance ).
Yeah Mad-max is a good example except raiders and lowlifes stay the hell away from warzones and the factions because to contact or come near them invites death. Militias and such try to eek out an existence among the life while creating their own little communities or even band up together but even they know it's only a matter of time before any of the factions come knocking. Ultimately these militias however simply are woefully horrible when it comes tech related to the other factions (technicals and lolcrossbows/scavenged rifles) so yeah they usually prey on each other. Raiders also find it more beneficial to join the League in which case you're under a sort of loose military system but have the backing of the League's resources which attracts a lot of evil as long as you direct it (mostly) to the enemy and fight well. Wildlife is also out of control you can thank our good friend YURI, genetic cults and Desolator cults (in RS the old Soviet Deso radcorps went insane and started preaching of the radiation apocalypse, using radiation as a tool for becoming superhuman). Genetic cults are more of an offshoot of insane Yuri mutation scientists who also went a seperate path preaching superhumanity in a different way so they usually cronk each other in religious feuds when the League doesn't keep an eye on them.
Yuri's scientists screwed around with animals as he started to lose the war and became desperate to use his genetic knowledge in an offensive way- when he fell the animals got loose and then Nex nuked the world.. then later on when the Soviet Radcorps went insane and left with their Radtech secrets going underground they did their own experiments which in turn.. also went out of hand in some places and escaped. Those scientists of Yuri that also fled and set up the Genetics cults also did the same for their own reasons and the same pretty much happened. When the League eventually took both under its influence it generally laid some rules down regarding experiments because they were proving to be a problem and harnessed both as weapons against the other factions. Of course, part of the agreement was that prisoners and whatever they come across are free to be "cleansed, enlightened, purged, eradicated, mutated, whatever" which they obliged by.
As for the animals that escaped as hulking bioweapons, they did the birds and the bees and the rest is history. They now generally plague homo sapiens wherever they can for a meal and space.
You mention city.. there is generally no "true" cities in RS save for the Allies' hidden secret "utopia" as we call it. It is hidden well underground, smart AL scientists had the idea to dig it with Chronotech teleportation so they could rebuild in secret and out of the range of Nex' orbital weapons and stray Nukes/missiles fired by the League and the barrages of Osi. From here they live martial lawed lives until it comes that they have to go to war in the surface above which leads them with sort of ego complex that everything on the surface is not human.. Nex and Osi fight each other constantly, League gets involved because they run on their territory too plus then they have their own jihads/crusades against the heretic robots. Allies have to get involved for the resources, territory and to find losttech from the old Allies experiments by which Nexus is also looking for to make himself fully "ultimate" in terms of speeding up his evolution due to the prolonged war.
As for TS thing.. there's heavily nuked areas which we call "wastelands" harbouring really tough mutant wildlife that survives there and also contains constant storms of ion storm-like hell. Such nuclear winter also makes it incredibly hard to target orbital laser weapons so it can be a good place to avoid Nex's periodic surface carvings if you're insane enough.. Nex usually avoids carving areas that are heavily defended as then they can retaliate with missiles so always it requires a Lassat Uplink in the area so he can bombard whilst keeping his sattelites safe.
Because humans when they tinker with the timeline and make things worse, NEXUS also takes on the mantle on preserving the status quo of things and showing that he is the supreme superior lifeform by first destroying Einstein and the Time Machine proving his manifest destiny. Einstein is a sort of "anomaly" if you will as he was the one who had the brains to travel through time. Removing him from the equation effectively solidifies the timestream as the Allies cannot create any further time travel devices due to losing Einstein as he was the one with the plans. In addition the Time Machine during the Yuri war interlude was not used out of fear of full timestream collapse (it was really the only way to explain why the Time Machine wasn't abused) so the Allies are stuck at a deadend in temporal tech which limits them to just their rudimentary stuff Einstein left for them plus the tweaks they could make as far as they could- phase devices and vortex generators.
Allies are sort of like the Enclave from Fallout. They also hate mutates and psionics, anything that really messes with mankind's purity in general too. They are hardly corporate, or even goodguys, as they will in the majority of cases not get involved with their surroundings to keep themselves hidden. They may act as saviours of the day or such but generally if you're a mutate and come to the Legion you'll die, if you come to them as a normal human they'll tell you to go away and if you fight with them you might have a chance at joining as you've proven your loyalty and worth.
FL are remnants true and likewise as warlords and fanatic leaders band together they use all sorts of indiscriminate tactics available to a faction that simply does not care about human life.
Osiris uses psionic chips to control people based on old Soviet project also bringing them into the collective fold. I do have long list of what each does to you if you were forced to live in said crapsack world which I might post later if Apollo agrees
Modding takes top priority over everything else INCLUDING Real Life,studies,and family trouble of any kind.
You're just a filthy troll and thus not worthy of our attention. Go back under your bridge, or even better, we'll fire you out of the nearest ion cannon so you won't be bothering us again.
But for all the others who seem to wonder at what's going on at the moment you see in modding it generally comes to this..
Stuff goes a lot faster if you have money, moola, denarius, and as we don't have any of that stuff development goes slow as it should. Donating would be a good thing, as then we can get good voice actors and stuff.
If you want to help RS in the best way it would be taking up 3D modeling, however talent needs to meet these expectations. Because we are nostalgic gamers that see work on a 2D engine as still excellent, viable games however most modelers look at it and go "3D is teh future" and abstain, an almost shocking trend. Even more stranger is that they'll sign with another 3D intensive mod that never gets off the ground rather than view the content RS has which is more or less 80% done in terms of multiplayer beta.
That's not to say the RS team has been slacking as yes overhauls have been done on modifying the YR engine. Mainly the whole YR lag thing has been worked on to make it run tons more faster by removing crap that now makes it run like a decent game as anyone can remember when you had two BFs and a heck of a lot of Rhino tanks the game would slow to a crawl.
Best starting advice when mapmaking is to try make your maps symmetrical and interesting mainly. Tech structures and such should be guarded by mooks (like Garg, mutant beetle or something) or in hard to reach places so players can't rush straight for them.
Only problem was it was guarded by these black spider super tanks that fired these green plasma bolts at super high speeds meaning they brutally destroyed anything that got close. It's a fun idea but hard to see how it would translate well in C&C without having hijackers for all sides or something if it was capturable. Otherwise players would just ignore it as why bother going into the dragon's cave if you can just play normally without losing your army and win that way?