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There have been 54 items by Kelso (Search limited from 19-September 18)
<StructureUnpackUpdate id="Foo"> ...... </StructureUpackupdate> <ProductionUpdateInfo id="Foo"> ........ </ProductionUpdateInfo>
will generate the same error.
After messing around I've figured out that for some reason the game does not read certain xml's in the mod's .big file. For example, I edited the GDI ConYard and none of the changes registered. So then I changed playertemplate.ini to point to a new object as the ConYard. I lost immediately upon the game loading because the new object was never loaded. So therefore it read the ini file, but failed to read the xml file. The game also seems to be able to read new .str files as well.
pdf = Photoshop (some thing very similiar atleast)
ror = *cough* rename to big *cough*
No need to even rename it. It'll open in FinalBIG just fine in .ror format. We're not trying to hide our code or anything, its just how we set up our launcher.
anyway kelso u misspelled something in attributemodifier
Just noticed that. Some people were having issues while others were apparently not. Don't ask me how or why though. A clean version is replacing the other one as we speak. If you are having issues you can simply download the mod again.
And yep, you guys are right, I'm just a simple barbarian because I like games that are violent and profane. For someone who claims to be a writier Carnivean, you may want to consider learning how to read first.
If you listen to my podcast you'll see that I make the point that these issues are not specific to Nintendo, but are something that are epidemic in the entire industry, including PC games. BFME2 AOE3 CnC3.
Being the vulgar ragabond that I am, I never play anything below a T rating, hence my move away from Nintendo pretty much after I hit puberty and learned how to use the word fuck in a sentence.
I cannot imagine myself playing a game on touchscreen
Why don't you go try a DS with games like Kirby: Magic Paintbrush - it'll show you how good alternative control methods can be and that they can create excellent games unmatched anywhere else.
Because I'm not 6 years old anymore.....
And in terms of the massive sequelitis that people keep referring to. Its an industry wide thing, its just that Nintendo has been guilty of it for years now. Its not that Sony doesn't release the same type of game on every console (someone mentioned Driver and MGS) its that Nintendo has been doing it since 1984.