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#1005901 Fire Animations

Posted by Apollo on 13 June 2015 - 12:46 PM in Mental Omega 3.0-3.3 Discussion

I gave flame trailer long ago to Speeder when he ask for one and I think its still same anim (my memory of MO is hazy), that hasn't been publicly released by me and I think couple mods used as well.

#1004978 building mind control and multi-mind control in RA2 (not YR)

Posted by Apollo on 03 June 2015 - 02:24 PM in Red Alert 2 and Tiberian Sun Editing

Hopeless venture, RA2 mind control codes are far more crude and thus neither is possible... controlling multiple units or buildings for that matter.

#977317 Invisible Unit in YR

Posted by Apollo on 16 September 2014 - 10:42 AM in Voxel and SHP Discussion

Sounds like game can't locate the shp, make sure it is named correctly and especially if you don't have file extensions visible that it isn't done double like .shp.shp or has spaces in filename, beyond those the problem remains with the file in any case.


BTW, Doing Image=NGHT is pointless when you have [NGHT] already that links to NGHT.SHP

#971216 Mod is dead ?

Posted by Apollo on 30 July 2014 - 07:42 AM in Robot Storm

AG:SA is inner circle mod, presently not developed AFAIK.

#970738 Mod is dead ?

Posted by Apollo on 28 July 2014 - 06:50 AM in Robot Storm

I love it everytime somebody asks it (single person), they imply that multiple people are asking by words like people in an effort to more likely get an pleasant response :)


Mod will be released(Or maybe not?) when Mod is done and when mod is done (huh this mess of a mod getting done, you kid me?) is anyone's guess given there is no workforce on it apart from underpaid rat.


If you are interested, contribute somehow, else your just have to wait in uncertainty line like all others and besides you got MO 3.0 to play, a superior mod! xD

#961862 rstorm199.exe

Posted by Apollo on 21 June 2014 - 06:52 PM in Robot Storm

use xcc mod creator to unpack content without running mod by loading the exe and it unpacks in underlying folder of the exe. if you get warning of infection etc..its due to xcc's upx compression...the rstorm199.exe from RS site and moddb should be fine thus doubt you need md5 checksum.

#961852 OST

Posted by Apollo on 21 June 2014 - 06:01 PM in Robot Storm

Originals collection updated.




Has up to 15 tracks presently but rest of the tracks still lost.

#961289 OST

Posted by Apollo on 17 June 2014 - 06:36 PM in Robot Storm

Its probably from acidplanet some random composer, its not from any game tho.


Hmm having rechecked the soundtrack, some tracks are plain bad by my current taste lol xD


Curiously enough recovered some originals from acidplanet now.but still quite some missing.

#961100 OST

Posted by Apollo on 16 June 2014 - 06:26 AM in Robot Storm

There was some attempt to try relocate the originals of 1.99 score/soundtrack (apart from the wavs) but sadly the originating website was blanked clean for quite a lot of the remixes and quite some were UnrealTournament tracks and one of my PCs years ago basicly had hard drive fry that would have had most of the truly old stuff probably.


Here are few of them



But thats far short of the actual soundtrack, sorry. If I get more will put them together in to that pack... (not actively working on it)


Some may refeature in 2.0 score but its entirely new horse even music wise.


As for old wavs, http://rstorm.cncgui...t/oldtracks.zip like linked on website.

Has some of them for the mod.