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#456094 The Beets!

Posted by Fighting Phantom on 23 May 2007 - 12:44 AM in Open Topic

:) :) :)

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Link



#408150 Football

Posted by Fighting Phantom on 19 January 2007 - 01:01 AM in Open Topic

American Football Is so much better. I remember last year at homecomming game, our offense was in freaking chaos. They couldn't move the ball. The other team had gotten an early touchdown, but the rest of the defense and I stopped them from scoring again. We generated a few turnovers and our offense finally scored. Finally we take a one touchdown lead, and from there our defense just had to hold them and we did.

Basically what i'm saying is, in my opinion, American Football is just more exciting, and dramatic then European football. Plus you get to hit people :lol:

And besides, that guy who yells "goaaaaaaaaaaaaaaaaaaaaaaaal" is amazingly annoying.



#406572 Cars.

Posted by Fighting Phantom on 15 January 2007 - 08:06 AM in Open Topic

I can't find a pic of mine but heres one like it. It's an 88 Camaro, and im shipping it up from Colorado this summer.

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#404588 Horde Bonus

Posted by Fighting Phantom on 11 January 2007 - 03:39 AM in Generals / Zero Hour Editing

its been a little while since i've dug around the coding, but try special power.ini



#401754 Diablo 2 and world of warcraft

Posted by Fighting Phantom on 05 January 2007 - 11:07 AM in Media Discussion

I had stopped playing diablo 2 a few years ago but recently started playing agian. Iits because a bunch of my friends have been playing warcraft and its got me back in the mood for one of those games. I love diablo 2, its got a great storyline, but compared to what i've seen with warcraft, everything else is alot weaker. Problem with warcraft is i don't want to pay monthly. Well my question is, i've got diablo, so should i be content with that, or is it worth it going with wow



#400780 2000th topic!

Posted by Fighting Phantom on 03 January 2007 - 06:14 AM in Spam Factory

happy 2000th topic everybody!



#399209 Civilain army

Posted by Fighting Phantom on 30 December 2006 - 08:22 AM in Generals / Zero Hour Editing

I've always wondered about that. It would be pretty cool.



#397574 Animating the F-14

Posted by Fighting Phantom on 25 December 2006 - 12:43 AM in Generals / Zero Hour Editing

It didn't work. I got a serious error when i hit the f14 build button. which is wierd because now that i think about it, i have an F-14, and an F14test object. But i never made build buttons or build set for the f14test. So, the f14test shouldn't have affected the game. i would have only built the original f-14, without the new code. well here's what i have so far.

;------------------------------------------------------
Object F14test

; *** ART Parameters ***
  SelectPortrait		 = F14_L
  ButtonImage			= F14

  UpgradeCameo1 = Upgrade_AmericaLaserMissiles
  UpgradeCameo2 = Upgrade_AmericaAdvancedTraining
  UpgradeCameo3 = Upgrade_AmericaCountermeasures
;UpgradeCameo4 = NONE
;UpgradeCameo5 = NONE

  Draw				   = W3DModelDraw ModuleTag_01
	DefaultConditionState
	  Model			   = F14test
	  TransitionKey	   = TRANS_Stand
	  WeaponLaunchBone = PRIMARY WeaponA
	End
	ConditionState		= JETEXHAUST
	  TransitionKey   = TRANS_Moving
 ; exhaust
	  ParticleSysBone	 = Wingtip01 JetContrail
	  ParticleSysBone	 = Wingtip02 JetContrail
	End
	ConditionState		= JETEXHAUST JETAFTERBURNER
 ; exhaust
	  ParticleSysBone	 = Wingtip01 JetContrail
	  ParticleSysBone	 = Wingtip02 JetContrail
 ; afterburner
	  ShowSubObject	   = BurnerFX01 BurnerFX02
	  ParticleSysBone	 = Engine01 JetLenzflare
	  ParticleSysBone	 = Engine02 JetLenzflare
	End
	ConditionState		= REALLYDAMAGED
	  Model			   = F14test_D
	  TransitionKey	   = TRANS_Stand_D
 ; damage
	  ParticleSysBone	 = Smoke01 JetSmoke
	  ParticleSysBone	 = Engine01 JetEngineDamagedSmoke
	End
	ConditionState		= REALLYDAMAGED JETEXHAUST
	  Model			   = F14test_D
	  TransitionKey	   = TRANS_Moving_D
 ; damage
	  ParticleSysBone	 = Smoke01 JetSmoke
	  ParticleSysBone	 = Engine01 JetEngineDamagedSmoke
 ; exhaust
	  ParticleSysBone	 = Wingtip01 JetContrail
	  ParticleSysBone	 = Wingtip02 JetContrail
	End
	TransitionState			 = TRANS_Stand TRANS_Moving
	  Animation				 = F14mov1.F14testmov1
	  AnimationMode			 = ONCE
	  AnimationSpeedFactorRange = 1.2 1.2
	End

	TransitionState			 = TRANS_Moving TRANS_Stand
	  Animation				 = F14mov2.F14mov2
	  AnimationMode			 = ONCE_BACKWARDS
	  AnimationSpeedFactorRange = 1.2 1.2
	End
	TransitionState			 = TRANS_Stand_D TRANS_Moving_D
	  Animation				 = F14mov1.F14mov1
	  AnimationMode			 = ONCE
	  AnimationSpeedFactorRange = 1.2 1.2
	End
	TransitionState			 = TRANS_Moving_D TRANS_Stand_D
	  Animation				 = F14mov2.F14mov2
	  AnimationMode			 = ONCE_BACKWARDS
	  AnimationSpeedFactorRange = 1.2 1.2
	End
	ConditionState		= REALLYDAMAGED JETEXHAUST JETAFTERBURNER
	  Model			   = F14test_D
 ; damage
	  ParticleSysBone	 = Smoke01 JetSmoke
	  ParticleSysBone	 = Engine01 JetEngineDamagedSmoke
 ; afterburner
	  ShowSubObject	   = BurnerFX01 BurnerFX02
	  ParticleSysBone	 = Engine01 JetLenzflare
	  ParticleSysBone	 = Engine02 JetLenzflare
 ; exhaust
	  ParticleSysBone	 = Wingtip01 JetContrail
	  ParticleSysBone	 = Wingtip02 JetContrail
	End
	ConditionState		= RUBBLE
	  Model			   = AVTomcat_D1
	  HideSubObject	   = None
	  ShowSubObject	   = None
	End
	AliasConditionState  = RUBBLE JETEXHAUST JETAFTERBURNER
	OkToChangeModelColor = Yes
  End



#397547 Animating the F-14

Posted by Fighting Phantom on 24 December 2006 - 10:38 PM in Generals / Zero Hour Editing

Awsome thanks, i can't wait to test it out :p



#396225 Christmas lists

Posted by Fighting Phantom on 21 December 2006 - 05:59 AM in Open Topic

Official Holiday suggestion list

A sony NW-A1200 8 GB Walkman
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A Sony Playstation 3
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An Asian model
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A Sony Bravia 40-inch flatscreen TV
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A Lockheed Martin F-117 Nighthawk
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#384084 The Stupidity Begins

Posted by Fighting Phantom on 18 November 2006 - 12:10 AM in Media Discussion

I also, to an extent blame the ridiculous uber-commercialisation and pristine image of the "perfect Christmas holiday" that's taking over in the US and the UK. You wouldn't see behaviour like that anywhere else in the world.



That's because everyone else is too poor to get one :thumbsupsmiley:



#384078 Staff Needed

Posted by Fighting Phantom on 17 November 2006 - 11:55 PM in Generals / Zero Hour Editing

have you gotten any help yet?



#382027 SAGE code = hard

Posted by Fighting Phantom on 13 November 2006 - 06:29 AM in Generals / Zero Hour Editing

you know what, sure, i'd be willing to give it a shot. Im still new at the modding but i should atleast be able to help you get going.



#381941 SAGE code = hard

Posted by Fighting Phantom on 12 November 2006 - 11:41 PM in Generals / Zero Hour Editing

Coding this game really sucks. I've had to learn to do stuff on my own and i've gotten fairly good at it. But theres so much stuff coding-wise i could only wish to do.



#381436 Animating the F-14

Posted by Fighting Phantom on 11 November 2006 - 10:37 PM in Generals / Zero Hour Editing

I've been trying to figure out how to make the F-14's wings move but I can't seem to get it right. I made the animations but i don't know how to do the art code. Anyone got any ideas?

Object F14test

; *** ART Parameters ***
  SelectPortrait		 = F14_L
  ButtonImage			= F14
  
  UpgradeCameo1 = Upgrade_AmericaLaserMissiles
  UpgradeCameo2 = Upgrade_AmericaAdvancedTraining
  UpgradeCameo3 = Upgrade_AmericaCountermeasures
;UpgradeCameo4 = NONE
;UpgradeCameo5 = NONE
  
  Draw				   = W3DModelDraw ModuleTag_01
 
	DefaultConditionState
	  Model			   = F14test
	  IdleAnimation	   = F14_SKL.AISTNG_STA
	  AnimationMode			 = ONCE
	  AnimationSpeedFactorRange = 0.8 1.2
	  TransitionKey			 = TRANS_Stand
	  WeaponLaunchBone = PRIMARY WeaponA
	End

	ConditionState		= JETEXHAUST
	; exhaust
	  ParticleSysBone	 = Wingtip01 JetContrail
	  ParticleSysBone	 = Wingtip02 JetContrail
	End

	ConditionState		= JETEXHAUST JETAFTERBURNER
	; exhaust
	  ParticleSysBone	 = Wingtip01 JetContrail
	  ParticleSysBone	 = Wingtip02 JetContrail
	; afterburner
	  ShowSubObject	   = BurnerFX01 BurnerFX02
	  ParticleSysBone	 = Engine01 JetLenzflare
	  ParticleSysBone	 = Engine02 JetLenzflare
	End

	ConditionState		= REALLYDAMAGED
	  Model			   = F14test_D
	; damage
	  ParticleSysBone	 = Smoke01 JetSmoke
	  ParticleSysBone	 = Engine01 JetEngineDamagedSmoke
	End
	
	ConditionState		= REALLYDAMAGED JETEXHAUST
	  Model			   = F14test_D
	; damage
	  ParticleSysBone	 = Smoke01 JetSmoke
	  ParticleSysBone	 = Engine01 JetEngineDamagedSmoke
	; exhaust
	  ParticleSysBone	 = Wingtip01 JetContrail
	  ParticleSysBone	 = Wingtip02 JetContrail
	End

   ConditionState	= MOVING
	  Animation	   = F14_SKL.AISTNG_RNA
	  AnimationMode   = LOOP
	  Flags		   = RANDOMSTART
	  TransitionKey   = TRANS_Moving
	  ParticleSysBone = None InfantryDustTrails
	End

	TransitionState			 = TRANS_Stand TRANS_Moving
	  Animation				 = F14_SKL.AISTNG_DR1
	  AnimationMode			 = ONCE
	  AnimationSpeedFactorRange = 5.0 5.0
	End

	TransitionState			 = TRANS_Moving TRANS_Stand
	  Animation				 = F14_SKL.AISTNG_RD2
	  AnimationMode			 = ONCE
	  AnimationSpeedFactorRange = 2.0 2.0
	End

	ConditionState		= REALLYDAMAGED JETEXHAUST JETAFTERBURNER
	  Model			   = AVTomcat_D
	; damage
	  ParticleSysBone	 = Smoke01 JetSmoke
	  ParticleSysBone	 = Engine01 JetEngineDamagedSmoke
	; afterburner
	  ShowSubObject	   = BurnerFX01 BurnerFX02
	  ParticleSysBone	 = Engine01 JetLenzflare
	  ParticleSysBone	 = Engine02 JetLenzflare
	; exhaust
	  ParticleSysBone	 = Wingtip01 JetContrail
	  ParticleSysBone	 = Wingtip02 JetContrail
	End

	ConditionState		= RUBBLE
	  Model			   = AVTomcat_D1
	  HideSubObject	   = None 
	  ShowSubObject	   = None
	End

	ConditionState		= RUBBLE JETEXHAUST JETAFTERBURNER
	  Model			   =F14test_D1
	;HideSubObject is needed cause there're inherited from default condition state	  
	  HideSubObject	   = None 
	  ShowSubObject	   = None
	  ParticleSysBone	 = Engine01 JetExhaust
	  ParticleSysBone	 = Engine02 JetExhaust
	; exhaust
	  ParticleSysBone	 = Wingtip01 JetContrail
	  ParticleSysBone	 = Wingtip02 JetContrail
	End

	OkToChangeModelColor = Yes

  End



#380759 So who's getting the Wii?

Posted by Fighting Phantom on 10 November 2006 - 06:44 AM in Media Discussion

And to Kelso - Project Gotham, Gran Turismo, Ridge Racer, every other racing game in history apart from diddy kong racing < Mario Kart.


you're kidding right?



#380341 Wierd apache/commanche bug

Posted by Fighting Phantom on 08 November 2006 - 11:01 PM in Generals / Zero Hour Editing

replacing



#380279 So who's getting the Wii?

Posted by Fighting Phantom on 08 November 2006 - 08:24 PM in Media Discussion

For that money you could buy a Wii AND a 360.. if I had it, that would be my choice above PS3 anyday


Too bad both choices suck. Sure get a wii, youll just be playing the same mario and zelda games you played on the nes. And get a 360, who needs a huge game library when you have halo 3 and gears of war. watch, in 3 years 360 will be abandoned like xbox for microsofts next machine.



#379627 Wierd apache/commanche bug

Posted by Fighting Phantom on 07 November 2006 - 06:05 AM in Generals / Zero Hour Editing

i just added this apache but when it builds, the commanche appears right under it. Any ideas what the problem could be?

Apache_problem.JPG



#379194 So who's getting the Wii?

Posted by Fighting Phantom on 06 November 2006 - 03:53 AM in Media Discussion

I'd prefer to not buy and play the same games over and over again. Hence my choice to never buy any nintendo platform.


couldn't have said it better myself.



#377999 New Sony Walkman

Posted by Fighting Phantom on 03 November 2006 - 12:55 AM in Open Topic

i love listening to music while i read. it's relaxing.

also why would anyone want an ipod or mp3 player that plays videos? i mean youd be on the bus or something straining your eyes trying to watch on the 1-2 inch screen. anything that is cheaper becuz it skips this feature is a winner in my book.



#377532 New Sony Walkman

Posted by Fighting Phantom on 02 November 2006 - 04:05 AM in Open Topic

I use my psp for porn :lol:



#377470 New Sony Walkman

Posted by Fighting Phantom on 02 November 2006 - 01:07 AM in Open Topic

i use my psp for watching videos



#376625 New Sony Walkman

Posted by Fighting Phantom on 31 October 2006 - 07:04 AM in Open Topic

It's gotta be said, that floating screen is sexy.



#376624 Pwned. All i can say.

Posted by Fighting Phantom on 31 October 2006 - 07:04 AM in Spam Factory

DUDE OMFG THATS HILARIOUS ROFL
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