Best Answer vengefulnoob, 29 March 2016 - 01:51 PM
SOLVED, With thanks to Irene and Kwen! For future reference:
- You CAN add Passengerbones to an existing _SKL.
- Best way to do this is to clone existing passengerbones or bones (using copy, rather than instance or reference)
- The only requirement is making sure that ALL BONES (Additional or not) are checked as bones in the w3d tools menu under utilities.
- When exporting, be sure to choose to export as a skeleton
- In the unit's Ini file, reference your new passenger bones
And yes, past me, you were being a dumb. Check those damn bones off first!
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