Best Answer Jokuc, 21 April 2017 - 01:52 PM
I found out that 1.09's changes are not located in ini.big but in a file called __BT2DC-v1.09w.big so I just took a look there and saw that the animal spawns were indeed located in playertemplate.ini (as I suspected from the beginning but couldn't find it since I was looking in the wrong file). So I just removed the starting unit animals as below for my map.ini:
PlayerTemplate FactionMen StartingUnit2 = None StartingUnit3 = None StartingUnit4 = None StartingUnit5 = None StartingUnit6 = None StartingUnit7 = None StartingUnit8 = None EndGo to the full post